Commit History

Author SHA1 Message Date
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  UbitUmarov d1baa3e0c3 fix some invalid string.format arguments 7 years ago
  UbitUmarov 592a915d8d add rest of wiring for terrain bake persistent store (mantis 8024 but not 7 years ago
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 8 years ago
  UbitUmarov 371c9dd2af bad merge? 8 years ago
  Melanie Thielker 028506cf3c Partial plumbing for the agent stateful module features negotiation 9 years ago
  UbitUmarov 601914ecd8 find sending of initial terrain using PushTerrain as os core 9 years ago
  Melanie Thielker c83da03183 Create want and need lists for agent data interchange formats. 9 years ago
  Justin Clark-Casey (justincc) 5861401faa Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead. 9 years ago
  Justin Clark-Casey (justincc) 64f640f901 Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep. 10 years ago
  UbitUmarov 16cf3967b4 Reserve a extra localID for a presence ( it will be localID + 1 ) 10 years ago
  UbitUmarov 3cca5ec667 check... 10 years ago
  UbitUmarov 3d81f25e34 Revert "start sending terrain in scenePresence after well defined avatar. Minor" 10 years ago
  UbitUmarov 05a2feba5d start sending terrain in scenePresence after well defined avatar. Minor 10 years ago
  Robert Adams db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter 10 years ago
  Oren Hurvitz 998d7009a6 Eliminated many warnings 10 years ago
  Melanie e79fab91db Intermediate commit. Sill errors. 10 years ago
  Robert Adams 38148bd4b6 Some missing definitions needed for successful compilation. 10 years ago
  Robert Adams 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 10 years ago
  Robert Adams e5f7c8b6e8 varregion: add lots of DEBUG level log messages. Especially for teleport. 10 years ago
  Melanie 75c68fa29e Merge branch 'master' into careminster 10 years ago
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 10 years ago
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 10 years ago
  Melanie df7a1e68f6 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) fd519748e9 Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead. 11 years ago
  Melanie 3aa83738e2 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 years ago
  Melanie 2e0ce70e63 Merge branch 'master' into careminster 11 years ago
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it 11 years ago
  Melanie 771d79e83e Merge branch 'master' into careminster 12 years ago