Historial de Commits

Autor SHA1 Mensaje Fecha
  UbitUmarov 5a3ba2afbb always allow part deselect hace 4 años
  UbitUmarov 618c6ceda5 mantis8569: do aggregate script events when a script is deleted; block nonphysical drag if a touch event is triggered, add a time guard on that hace 5 años
  UbitUmarov d0052c8174 add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong. hace 5 años
  UbitUmarov b156378819 changes on updates hace 5 años
  UbitUmarov 282877a454 save a sqrt call hace 6 años
  UbitUmarov 4958425e37 mantis8309 add extra try{}catch hace 6 años
  UbitUmarov dd58f15bff mantis 8249: give better data to llDetectedGrab hace 6 años
  UbitUmarov 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc hace 7 años
  UbitUmarov 673bd37219 object CanMove is for in scene SOGs Icleints and SPs and permitions module is NOT a shared module hace 7 años
  UbitUmarov 6d784f6306 Permissions module: GenerateClientFlags() no need to keep looking for the same part several times; fix locked mask in GetObjectPermissions() hace 7 años
  UbitUmarov 1984f316fc Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc). hace 7 años
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup hace 7 años
  UbitUmarov bddaef5122 on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance hace 7 años
  UbitUmarov d1baa3e0c3 fix some invalid string.format arguments hace 7 años
  UbitUmarov 2338d3d2e5 change spinobject math, and a few minor things hace 7 años
  UbitUmarov 1b18711205 move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles) hace 7 años
  UbitUmarov fb46eb3344 pass touch_end as other touchs, make blockgrab work on nonphysical also hace 7 años
  UbitUmarov d5f376a4b1 send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request hace 7 años
  UbitUmarov 991dd5f471 first step changing Object Select code hace 7 años
  UbitUmarov e33c2f0d7c fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed hace 7 años
  UbitUmarov 0baaa23bde remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs hace 7 años
  Melanie Thielker ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to hace 8 años
  UbitUmarov 9e6d9e0436 friends rights to edit objects display on viewers fixed. This needs to be optimized in future hace 8 años
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. hace 8 años
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. hace 8 años
  UbitUmarov a11edceb00 seems to compile ( tests comented out) hace 8 años
  UbitUmarov 371c9dd2af bad merge? hace 8 años
  Justin Clark-Casey (justincc) aef6fd6927 If the SnedInventoryAync() method receives an exception log this but make sure it does not terminate the process. hace 9 años
  UbitUmarov c0a75fcc03 fix targetOmega resend on deselect on the right place, can't be at sop hace 9 años
  Edward 427240f935 Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc. hace 9 años