Commit History

Author SHA1 Message Date
  Dan Lake b313d16493 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 12 years ago
  Dan Lake 784263f5e3 Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set). 12 years ago
  Robert Adams 6baa13ab7a Add new and updated script events 12 years ago
  Melanie 0dbfa70443 Merge branch 'master' into careminster 12 years ago
  Dan Lake 0ce9ad4a56 Add event RegionHeartbeatEnd for modules interested in coordinating activity with region heartbeats 12 years ago
  Dan Lake e41f23dead Trigger event when prims are scheduled for an update. This gives modules early access to changed parameters. 12 years ago
  Melanie 1ebc9d04aa Merge branch 'master' into careminster 12 years ago
  Dan Lake fc391d4b10 Added EventManager.OnRegionStarted which is triggered when Heartbeat is started. 12 years ago
  Melanie 759f1d2dbe Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 5c4056660f Don't pass on ChaneWaterHeight event from EventManager is new water height is less than 0 12 years ago
  Melanie bdb5ac96d9 Merge branch 'master' into bigmerge 12 years ago
  Justin Clark-Casey (justincc) cacc028835 If the entire simulator is shutting down then don't bother to unload the scripts from the appdomain in XEngine. 12 years ago
  Melanie 31736b1aac Merge branch 'master' into bigmerge 12 years ago
  Justin Clark-Casey (justincc) 828e4a5b09 Add comments about trying to avoid synchronous work off the EventManager.OnMakeRootAgent event since this is on the critical path for transfer of avatars from one region to another. 13 years ago
  Justin Clark-Casey (justincc) 50803dfe2c For clients that are entering a simulator from initial login, stop executing FriendsModule.FetchFriendslist() asychronously. 13 years ago
  Tom 66dec3b874 Resolve merge commits, stage 1 13 years ago
  Justin Clark-Casey (justincc) 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() 13 years ago
  Melanie 326c46ba70 Merge branch 'master' into careminster-presence-refactor 13 years ago
  Diva Canto 9759b2a4bb Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB. 13 years ago
  BlueWall c7e18f9017 Adding an event to signal that logins are enabled 13 years ago
  Melanie 178d541dca Add an event for an orderly region shutdown that fires once per region before 13 years ago
  Melanie 8b42f824d3 Add an event for an orderly region shutdown that fires once per region before 13 years ago
  Melanie a62b435a39 Merge branch 'master' into careminster-presence-refactor 13 years ago
  Justin Clark-Casey (justincc) d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd 13 years ago
  Melanie 05dbe4f2c4 Merge branch 'master' into careminster-presence-refactor 14 years ago
  Jeff Ames a331fd4e24 Formatting cleanup. 14 years ago
  Melanie 7f74dc1b14 Merge branch 'master' into careminster-presence-refactor 14 years ago
  Justin Clark-Casey (justincc) 62a0910355 Allow region modules to know which agents actually receive chat 14 years ago
  Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor 14 years ago
  John Hurliman c03b24cbfd Merged 14 years ago