Commit History

Author SHA1 Message Date
  Dan Lake e77c919290 Remove usage of Linden packet types from inside Attachments Module and interface 12 years ago
  Tom 5484c9b585 Bring us up to date. 13 years ago
  Tom cda4cd6b55 Merge fixes, and fix the build 13 years ago
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. 13 years ago
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object 13 years ago
  Justin Clark-Casey (justincc) c6ec573d10 Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFromInventory() with the updateInventoryStatus switch, since this is never called with false 13 years ago
  Tom 66dec3b874 Resolve merge commits, stage 1 13 years ago
  Justin Clark-Casey (justincc) 7d58b5fa15 move common code into AttachmentsModule.DeleteAttachmentsFromScene() 13 years ago
  Justin Clark-Casey (justincc) ddc733cd3d refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule 13 years ago
  Justin Clark-Casey (justincc) 04bafd2122 refactor: Move ScenePresence.RezAttachments() into AttachmentsModule 13 years ago
  Justin Clark-Casey (justincc) 1de68b34d9 refactor: migrate DropObject handling fully into AttachmentsModule from Scene 13 years ago
  Justin Clark-Casey (justincc) ae614c1264 refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct 13 years ago
  Justin Clark-Casey (justincc) 97b207240e rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour 13 years ago
  Justin Clark-Casey (justincc) d328046efb If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug. 13 years ago
  Justin Clark-Casey (justincc) acfdca34fd Fix issue where loading a new appearance onto an NPC would not remove the previous attachments from the scene. 13 years ago
  Justin Clark-Casey (justincc) e62b3dba8a reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code 13 years ago
  Melanie 7bb005b0d1 Change the way attachments are persisted. Editing a worn attachment will now 13 years ago
  Melanie 4f15b8d4e6 Change the way attachments are persisted. Editing a worn attachment will now 13 years ago
  Melanie 7a9c57a81e When detaching a scripted item, always consider it modified. Script states 13 years ago
  Melanie 1212cb0c74 Merge branch 'master' into careminster-presence-refactor 14 years ago
  Justin Clark-Casey (justincc) cd153a20b7 Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface 14 years ago
  Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor 14 years ago
  Jeff Ames f1f0bc23f4 Formatting cleanup. 14 years ago
  Melanie 79bfa275da Merge branch 'master' into careminster-presence-refactor 14 years ago
  Justin Clark-Casey (justincc) f3f4428700 refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule 14 years ago
  Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method 14 years ago
  Melanie Thielker a7b5fe6a88 Remove useless quaternion parameter from AttachObject sig 14 years ago
  Melanie Thielker bebbe407ee Major attachments cleanup. Remove unused AttachObject ClientView method 14 years ago
  Melanie Thielker 0c445239a6 Remove useless quaternion parameter from AttachObject sig 14 years ago
  Melanie Thielker 71f42f185a Plumb a data path to initialize an attachment from an alternate source 14 years ago