Commit History

Author SHA1 Message Date
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Oren Hurvitz 55cc8044cb Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user 10 years ago
  Oren Hurvitz abe0f4a088 When preparing a Hypergrid teleport, tell the receiving grid which user is entering the grid. 10 years ago
  Oren Hurvitz 6d2893be67 When teleporting using Hypergrid, show more informative error messages in case of error 10 years ago
  Justin Clark-Casey (justincc) b5b01e5bb5 Make HGLureModule track god like lures as well as normal lures, to see if this fixes issues where second megaregion auto-teleport hangs on black teleport screen when HG is active. 11 years ago
  Diva Canto bb44758179 Switched to using the other Util function with a default value. 11 years ago
  Diva Canto f1010d7b15 Moved the HG default variables out of [Startup] and into their own section [Hypergrid] in *Common.ini.example. Backwards compatible for now. 11 years ago
  Diva Canto 0e8289cd00 Added new Util function for reading config vars that's more generic than the one I added yesterday -- this is for helping move config vars out of [Startup] 11 years ago
  Diva Canto e515cdddec Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency. 11 years ago
  Diva Canto 86903f23dd Cleanup on region modules: gave short node id's to all of them. 11 years ago
  Justin Clark-Casey (justincc) 16c9c1dff7 On receiving TaskInventoryAccepted with a destination folder in the binary bucket slot for RLV, notify the viewer about inventory folder updates. 11 years ago
  Justin Clark-Casey (justincc) 37dd174697 refactor: Split most of EntityTransferModule.Teleport() into its same region and different region teleport components. 12 years ago
  Justin Clark-Casey (justincc) 3ccb58c05c Fix failure to teleport when an agent is lured on the same sim (and probably in neighbouring sims) with HG lure active 12 years ago
  Justin Clark-Casey (justincc) 2b339b7d2b minor: remove mono compiler warnings 13 years ago
  Diva Canto 76525be7b2 HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example 13 years ago