Melanie
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71dd55a1ce
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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818379ba14
Fire EventManager.TriggerOnAttach (and hence LSL attach event) when an object is attached from the scene.
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12 years ago |
Melanie
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bbaf2c5a80
Merge branch 'master' into careminster
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12 years ago |
Diva Canto
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87d810217e
Guard against inventory get failures.
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12 years ago |
Melanie
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9aec62f0ac
Fix scripted detach of temp attachments
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12 years ago |
Melanie
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f71ed7eb79
Fix scripted detach of temp attachments
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12 years ago |
Melanie
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053e7279ca
Merge branch 'master' into careminster
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12 years ago |
Melanie
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9bd2c1b88a
As per lindn spec, disable detach and drop for temp attachments
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12 years ago |
Melanie
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fe4c3a37c0
Lay some groundwork for temp attachments. Decouple attachments from inventory.
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12 years ago |
Melanie
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d69f186f5a
Merge branch 'avination' into careminster
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12 years ago |
Melanie
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e126915bc1
Change attachment handling to remove object from the scene first as per
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12 years ago |
Melanie
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9e00e2ddec
Change attachment handling to remove object from the scene first as per
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12 years ago |
Melanie
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1598f9d179
Fix the order of operations on detach. The object must always be serialized
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12 years ago |
Melanie
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fe99948c58
Fix the order of operations on detach. The object must always be serialized
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12 years ago |
Melanie
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d98c883f86
Merge branch 'master' into careminster
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12 years ago |
Melanie
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36d744e2a5
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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356d597296
Restore update of inventory item on derez/logout. This is necessary to update the name if this has been changed whilst attached.
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12 years ago |
Justin Clark-Casey (justincc)
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b6476eaac3
Stop sending the viewer an inventory create message if a known attachment item is updated.
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12 years ago |
Melanie
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d632fd7124
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
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12 years ago |
Melanie
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0bc8238a6c
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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f3134b5cf6
When an attachment is detached to inv or derezzed, stop the scripts, update the known item with script state still in the script engine and then remove the scripts.
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12 years ago |
Justin Clark-Casey (justincc)
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2eaa6d5ace
Do not allow a script to attach a prim if its being sat upon.
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12 years ago |
Justin Clark-Casey (justincc)
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f6e5791ecd
refactor: extract method UpdateUserInventoryWithAttachment() from AttachObject() for better code comprehension
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12 years ago |
Melanie
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6137f37028
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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bfa6896678
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
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12 years ago |
Justin Clark-Casey (justincc)
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571fd966cb
Rather than iterating through all SOGs in the scene looking for the one that matches out fromItemID on detach, go through the agent's attachment sog list instead.
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12 years ago |
Justin Clark-Casey (justincc)
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f263d6a910
Remove code that tried to delete an attachment back to inventory if RezSingleAttachmentFromInventoryInternal() returned null.
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12 years ago |
Melanie
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41a1903c60
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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d043213317
refactor: Move ScenePresence <-> AgentData attachments copying code into AttachmentsModule.
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12 years ago |