UbitUmarov
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0ee1e3b2d9
several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc.
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4 years ago |
UbitUmarov
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9aa7f41bca
add cap AttachmentResources ( no urls, memory account is per yengine mem usage)
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4 years ago |
UbitUmarov
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44c90bf294
misspell all across the board
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4 years ago |
UbitUmarov
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e538628dec
2first dirty version and non persistent parcel uglysky
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4 years ago |
UbitUmarov
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f0f067d05c
missing file
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4 years ago |
UbitUmarov
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cded996265
remove a dev only conditional on lludp handlers; change parcel lists updates a bit;
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6 years ago |
UbitUmarov
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156707edfb
clear land object on delete
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7 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
UbitUmarov
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c7b963df8f
replace GetNearestPoint... funtions
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9 years ago |
UbitUmarov
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2a354f6c28
calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed
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9 years ago |
Jak Daniels
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b23e5fd8b6
Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
UbitUmarov
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d6dbfd1687
missing file in commit 5fe1f878372b5490304a2ad7c0a41293ae36aaa0
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10 years ago |
Dev Random
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f0998a9222
Add per-user checking to PrimLimitsModule
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10 years ago |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 years ago |
UbitUmarov
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a285ff7e69
check land permitions on sit target for unscripted sits
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12 years ago |
Melanie
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b5d0bc2488
Rework Diva's patch to simplify it
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12 years ago |
Melanie
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45b588cf00
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch."
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12 years ago |
Diva Canto
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6146e7ef25
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
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12 years ago |
Melanie
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447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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12 years ago |
Pixel Tomsen
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8f53c768f5
llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL
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12 years ago |
Justin Clark-Casey (justincc)
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340e3ccf16
refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves.
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13 years ago |
Justin Clark-Casey (justincc)
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63533412f8
Improve previous ILandObject method doc.
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13 years ago |
Justin Clark-Casey (justincc)
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fa202a05e9
Add method doc to some land bitmap methods in ILandObject.
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13 years ago |
Justin Clark-Casey (justincc)
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0e465da187
remove now unused individual LandData prim counts.
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13 years ago |
Justin Clark-Casey (justincc)
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cc8897fceb
Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon.
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13 years ago |