Commit History

Author SHA1 Message Date
  UbitUmarov 0252c5fa1b another silly bug gezz 4 years ago
  UbitUmarov f69f0281cf add some broken assets check/log, so i don't try to fix other code using one 4 years ago
  UbitUmarov 9642453f9e viewers do send broken http range start, then flag good assets as bad, another try 4 years ago
  UbitUmarov dfe33bdafd look for GridName and gridname 4 years ago
  UbitUmarov 5437fca647 viewers do send broken http range start, then flag good assets as bad 4 years ago
  UbitUmarov 7b106564fa in some cases store a hg asset on local grid is just waste 4 years ago
  UbitUmarov 8d0ef07de8 some changes to getassets module and handler 4 years ago
  UbitUmarov baf5c61387 simplify GruntWork on getassets (needs more) 4 years ago
  UbitUmarov bff6be4f66 give up on baked flag (test) 4 years ago
  UbitUmarov 8baab939d2 oops fix query handling on getassets 4 years ago
  UbitUmarov 1c6d454691 remove excess garbage 4 years ago
  UbitUmarov 0a1e1ae9e0 http asset send: prioritize baked textures 4 years ago
  UbitUmarov fe9df55410 nissing files 4 years ago
  UbitUmarov 650b051cdf httpserver send now has priority, use it 4 years ago
  UbitUmarov be16cf9531 sync some more things with work copy 4 years ago
  UbitUmarov 87eb2fa9da cosmetics 5 years ago
  UbitUmarov d2bfe986bf GetAssets: only throttle mesh and texture 6 years ago
  UbitUmarov ca754b0156 avoid a data copy 6 years ago
  UbitUmarov 8c80572b02 comment some debug msgs 6 years ago
  UbitUmarov 4ced4fed33 replace GetMeshModule and GetTextureModule 6 years ago