Commit History

Author SHA1 Message Date
  UbitUmarov a6d5da3e7f mantis 8346: fix argument of osUnixTimeToTimestamp 6 years ago
  UbitUmarov ca7bd13dee sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now) 6 years ago
  UbitUmarov 5d0a1656bf mantis 8305: add osTriggerSoundLimited(..) 6 years ago
  UbitUmarov 63da4d3f99 mantis 8305: add several ossl sound funtions that accept a link number for the prim associated to that sound. The link number must point to a single prim 6 years ago
  UbitUmarov 80c7ffeb29 fix the comment about return value of osAngleBetween() its 0 to PI 6 years ago
  UbitUmarov e031d79d48 add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits) 6 years ago
  UbitUmarov c889eb64e5 let ossl have its own config section 6 years ago
  UbitUmarov 8a68c330e8 fix a string format 6 years ago
  Kevin Cozens fbb2f7f319 Corrected name of function in call to CheckThreatLevel. 6 years ago
  Kevin Cozens d65f055e4e Whitespace cleanup. 6 years ago
  UbitUmarov 3d6553afee add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while 7 years ago
  UbitUmarov aff9c345dd osSetParcelDetails: add more land update code 7 years ago
  UbitUmarov a069ed09a8 osSetParcelDetails: make seeAVs send updates. This is a temporary patch, this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now) 7 years ago
  UbitUmarov 3847f861e3 osSetParcelDetails: allow parcel group to be cleared also 7 years ago
  UbitUmarov c8a9b0321f osSetParcelDetails: place hard restrictions on change owner,claimdate (both estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS 7 years ago
  UbitUmarov 965d004fbe do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of course still wrong LPS does not mean api function calls 7 years ago
  UbitUmarov 6b0a3e981c put osGetAgentIP() in threat control with level Severe so it can be disabled even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information 7 years ago
  UbitUmarov e243dd0519 put back getAgentIP bug restricted, script owner must be a Administrator (god) 7 years ago
  UbitUmarov 936aee412d remove osGetAgentIP() this was not a good idea to have :( 7 years ago
  UbitUmarov 5242853d68 dont list deleted ones, that still don't know they are gone 7 years ago
  UbitUmarov b319977a3f dont list deleted ones, that still don't know they are gone 7 years ago
  UbitUmarov e53f439981 add osGetNPCList() 7 years ago
  UbitUmarov b59ce7c968 also on the actual source file 7 years ago
  UbitUmarov f660aa37ac add similar restrictions to osObjectTeleport :( 7 years ago
  UbitUmarov cbd0af3cab let osTeleport* always work on script prim owner 7 years ago
  UbitUmarov 0c5f412ed4 put back restriction that on osTeleport the target must be on land owned by the script owner or this is a estate manager/owner, or target did gave script permission. 7 years ago
  UbitUmarov 0418542344 some shortcuts on local osTeleport, reduce its time penalty, do it with script thread 7 years ago
  UbitUmarov 84abdf866a add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y) 7 years ago
  UbitUmarov cb8975e567 add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings 7 years ago
  UbitUmarov 1a8a77c41e revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc 7 years ago