UbitUmarov
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996de5eaf1
.. and yes i forgot a file.. again :(
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%!s(int64=6) %!d(string=hai) anos |
UbitUmarov
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eca89c6e61
remove some more dead scene options
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%!s(int64=7) %!d(string=hai) anos |
UbitUmarov
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c8b3925085
remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783)
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%!s(int64=7) %!d(string=hai) anos |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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%!s(int64=7) %!d(string=hai) anos |
UbitUmarov
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6c48be6c91
finish removing child-repri option
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%!s(int64=8) %!d(string=hai) anos |
UbitUmarov
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c02fe98b7d
add test option ObjectsCullingByDistance. In future, if true, it may
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%!s(int64=8) %!d(string=hai) anos |
UbitUmarov
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01a27e8c71
establish a minimun for ReprioritizationDistance
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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371c9dd2af
bad merge?
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%!s(int64=9) %!d(string=hai) anos |
Robert Adams
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9f18e3ba80
Varregion: first cut at removing Border class checks for region crossings.
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%!s(int64=9) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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64f640f901
Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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961cb9cc77
refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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fcf5fb5dfd
Implement "scene debug set root-upd-per" for dropping 1 in N root agent updates except to originator
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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0f87a99e54
Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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5cd21516a4
Add "debug scene set appear-refresh true|false" to control whether periodic appearance refresh is active.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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f54fccba1e
Make it possible to change avatar position update, rotation and velocity tolerances on the fly.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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df816b38ac
minor: make "debug scene set" usage command accurate again from last commit f6f7585
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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f6f7585ec5
Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly.
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%!s(int64=10) %!d(string=hai) anos |
Robert Adams
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877bdcdce1
Rewrite of mega-region code to use new form of border checking.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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93206ef0fa
Add "show borders" command to show the borders of a region.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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b914fb98c4
minor: remove mono compiler warning in SceneCommandsModule
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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652cfa2ee2
Fix use of scene debug commands when region is set to root or a specific region where there is more than one region on the simulator.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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115e1c2abb
Add "debug set set animations true|false" region console command.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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26347307ec
Fix a regression in the last few scene commands changes where setting these via the viewer estate dialog stopped working.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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f3a2bbbd93
Add "debug scene get" console command to list current scene options
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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a16ae5d7e3
Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
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%!s(int64=11) %!d(string=hai) anos |