Commit History

Author SHA1 Message Date
  UbitUmarov 492b9e3326 mantis 8035: fix number of prims use to be from all owned parcels 5 years ago
  UbitUmarov eb11505d19 add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) permissions check 7 years ago
  UbitUmarov 4b9c94a3aa bug fix: wrong enabled check 7 years ago
  UbitUmarov 56e3aaefde Permissions modules where made NONShared modules. Make them so, removing incoerences and their potencial bugs 7 years ago
  UbitUmarov c0231fe169 Oops.. fix the null on the correct place.. jenkis may now fail for another reason 7 years ago
  UbitUmarov 48f137599f fix a null ref on jenkins 7 years ago
  UbitUmarov dac32c4e5a change CanObjectEntry() to use a SOG 7 years ago
  UbitUmarov 69bcbd856b change CanDuplicateObject 7 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  UbitUmarov 7494d7726a change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear 7 years ago
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 8 years ago
  UbitUmarov 371c9dd2af bad merge? 8 years ago
  Robert Adams 07dead7dcb varregion: any conversions of use of Constants.RegionSize converted into 9 years ago
  Kevin Cozens 466657375a Revert my commit that fixed unexpected behaviour re: parcel prim limits. 9 years ago
  Kevin Cozens ff62b90636 Use parcel prim limit (not region limit) when checking if area is full. 9 years ago
  Dev Random 18b91fdbe9 Tweak to PrimLimits and add missing Regions.ini example 10 years ago
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule 10 years ago
  Justin Clark-Casey (justincc) 444737c830 minor: Only calculate fetched usedPrims and simulatorCapacity info in PrimLimitsModule.CanObjectEnter() when we know for sure that we need them. 10 years ago
  Justin Clark-Casey (justincc) 0af8886400 Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position. 10 years ago
  Justin Clark-Casey (justincc) e12c044eab Don't fail to enable permissions modules correctly if there is any leading or trailing whitespace between comma separate module combinations. 10 years ago
  Melanie a675f7d4c3 Merge branch 'master' into careminster 11 years ago
  Diva Canto 20530ee667 Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon. 11 years ago
  UbitUmarov 1090ff7278 removed potencial null refs and rearrange code a bit 11 years ago
  Melanie 0be4ed3df4 Prevent scripted region crossings from crashing with prim limits enabled 12 years ago
  Justin Clark-Casey (justincc) e3b8d42bbc refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code 13 years ago
  Melanie fd66903f74 Convert the prim count module into a permissionsmodule 13 years ago
  E. Allen Soard 527b4e7c7e Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template. 13 years ago
  E. Allen Soard 279ed08de1 Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior. 13 years ago
  E. Allen Soard 65d595597d Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script 13 years ago