UbitUmarov
|
32a03a49fc
lludp: direct encode terrain patchs packets
|
5 years ago |
UbitUmarov
|
364b718acf
reduce the odds of MTU violation
|
5 years ago |
UbitUmarov
|
33a062612f
remove terraindata abstraction layer, since we only have heightmap type
|
5 years ago |
UbitUmarov
|
0c38d52538
cosmetics on terrain patchs
|
5 years ago |
UbitUmarov
|
3bfa278984
cosmetics
|
5 years ago |
UbitUmarov
|
881cdc34b3
cosmetics
|
5 years ago |
UbitUmarov
|
ff8f70418b
a few more changes to terraincompressor and libomv
|
5 years ago |
UbitUmarov
|
c37b2094ba
cosmetics: terrain compressor is for 16m x 16m patchs only
|
5 years ago |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 years ago |
UbitUmarov
|
2b937fdf40
reduce the small MTU violation sending terrain compressed patchs
|
9 years ago |
UbitUmarov
|
e6f675b81b
rearrange source code
|
9 years ago |
UbitUmarov
|
2b0587770a
add butterflies to terrain
|
9 years ago |
UbitUmarov
|
13b8b17b9a
we still don't have extended wind and cloud neither do viewers
|
9 years ago |
UbitUmarov
|
a6b8eb7bca
some cleanup on terrain encoder
|
9 years ago |
UbitUmarov
|
f484773447
save a few more bits per flat patch
|
9 years ago |
UbitUmarov
|
c83351b9c0
fix the DC term on flat patch encoding
|
9 years ago |
UbitUmarov
|
63bc0b574f
speedup flat terrain patchs encoding, plus a few minor changes.
|
9 years ago |
UbitUmarov
|
ccfb561e8d
change the encapsulation of compressed land patchs in llUDP packets
|
9 years ago |
Robert Adams
|
0aa0dad478
Send multiple terrain patches per terrain update packet if terrain
|
10 years ago |
Justin Clark-Casey (justincc)
|
5b433e101d
minor: Comment out currently unused log setup in TerrainCompressor
|
10 years ago |
Oren Hurvitz
|
998d7009a6
Eliminated many warnings
|
10 years ago |
Robert Adams
|
c8914d22eb
BulletSim: reduce the terrain collison margin to be the same as other
|
10 years ago |
Robert Adams
|
0b213af675
Fix problem of hurricane speed winds. Thanks Vegaslon.
|
10 years ago |
Robert Adams
|
c0cc5e0fa4
varregion: Send large region patches for wind and clouds.
|
10 years ago |
Robert Adams
|
beeec1c467
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
|
11 years ago |
Robert Adams
|
9bf363e9be
varregion: send the proper terrain patch layer code for large terrain.
|
11 years ago |
Robert Adams
|
39777db8ef
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
|
11 years ago |
Robert Adams
|
97bc5263de
varregion: move the compressed heighmap compression factor from
|
11 years ago |
Robert Adams
|
7416809077
varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
|
11 years ago |
Robert Adams
|
9b150194f6
varregion: add new TerrainData and TerrainCompressor routines. TerrainCompressor needed to replace the one in libopenmetaverse that doesn't know about the larger terrain packets.
|
11 years ago |