Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
UbitUmarov
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d1baa3e0c3
fix some invalid string.format arguments
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8 years ago |
UbitUmarov
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592a915d8d
add rest of wiring for terrain bake persistent store (mantis 8024 but not
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8 years ago |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
Melanie Thielker
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028506cf3c
Partial plumbing for the agent stateful module features negotiation
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9 years ago |
UbitUmarov
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601914ecd8
find sending of initial terrain using PushTerrain as os core
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9 years ago |
Melanie Thielker
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c83da03183
Create want and need lists for agent data interchange formats.
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9 years ago |
Justin Clark-Casey (justincc)
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5861401faa
Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead.
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10 years ago |
Justin Clark-Casey (justincc)
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64f640f901
Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
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10 years ago |
UbitUmarov
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16cf3967b4
Reserve a extra localID for a presence ( it will be localID + 1 )
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10 years ago |
UbitUmarov
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3cca5ec667
check...
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10 years ago |
UbitUmarov
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3d81f25e34
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
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10 years ago |
UbitUmarov
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05a2feba5d
start sending terrain in scenePresence after well defined avatar. Minor
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10 years ago |
Robert Adams
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db5a42ffac
varregion: send terrain patches from where the avatar outward if the parameter
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10 years ago |
Oren Hurvitz
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998d7009a6
Eliminated many warnings
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10 years ago |
Melanie
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e79fab91db
Intermediate commit. Sill errors.
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10 years ago |
Robert Adams
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38148bd4b6
Some missing definitions needed for successful compilation.
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10 years ago |
Robert Adams
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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11 years ago |
Robert Adams
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e5f7c8b6e8
varregion: add lots of DEBUG level log messages. Especially for teleport.
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11 years ago |
Melanie
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75c68fa29e
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 years ago |
Justin Clark-Casey (justincc)
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b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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11 years ago |
Melanie
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df7a1e68f6
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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fd519748e9
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead.
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11 years ago |
Melanie
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3aa83738e2
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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11 years ago |
Melanie
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2e0ce70e63
Merge branch 'master' into careminster
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12 years ago |
Melanie
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8c130bcaf5
Remove the old style module loader and all references to it
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12 years ago |
Melanie
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771d79e83e
Merge branch 'master' into careminster
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12 years ago |