Commit History

Author SHA1 Message Date
  UbitUmarov a7db6d3097 Ooops worng ';' 6 years ago
  UbitUmarov dd491bba57 abort uploading large region map tiles as soon one fails 6 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  UbitUmarov 49c579ec71 suspend httpdos on mapimge, fix image not been updated after first Get till restart 8 years ago
  UbitUmarov 583c874773 remove default of 60minutes on MapImageService Refresh time, forgotten from early merge debug 9 years ago
  Diva Canto aea86f30a0 Don't crash the sim if the map image is null. 9 years ago
  UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in 9 years ago
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 years ago
  UbitUmarov 371c9dd2af bad merge? 9 years ago
  UbitUmarov cbc569a1e0 rename ImapTileModule as IMAPImageUploadModule to match core 9 years ago
  UbitUmarov 24a093035b more fixes on map 9 years ago
  UbitUmarov 5da9979024 Warp3D map now seems to work 9 years ago
  AliciaRaven 297d31b1c2 Prevent two maptiles being generated at startup, one for v1 and another for v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues. 9 years ago
  Robert Adams c0ad5ee81d varregion: update MapImageServiceModule to upload multiple map tiles for large regions. 9 years ago
  Justin Clark-Casey (justincc) 9fcee73326 Make "generate map" console command also trigger upload to maptiles as well as asset generation without performing tile generation twice. 10 years ago
  Melanie Thielker 1fc5dadc60 Add an admin message to refesh a region's map tile. Will be used to periodically 10 years ago
  Melanie Thielker 1a7efc2c64 Change the map tile system to be multi-grid hosting compatible 10 years ago
  Dev Random 7112ee0015 Enable MapImageServiceModule with no refresh 10 years ago
  Robert Adams 54a4b9eab4 varregion: Update Warp3D to properly handle varregions. 10 years ago
  Robert Adams 60de0bc3c2 varregion: split up generated maptile images for storage in map. This 10 years ago
  Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 years ago
  Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region 11 years ago
  Melanie 7482ad1c22 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 9588328242 Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead. 11 years ago
  Melanie 9a5679876e Merge branch 'master' into careminster 12 years ago
  Diva Canto 86903f23dd Cleanup on region modules: gave short node id's to all of them. 12 years ago
  Melanie 771d79e83e Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available. 12 years ago
  Melanie 36d744e2a5 Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 4973fddc51 Establish EventManager.OnRegionReady event. This will only be triggerred once when the region is ready. 12 years ago