PixelTomsen
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4486b7d8e8
Fix: Object owned by the group does not return to the last owner http://opensimulator.org/mantis/view.php?id=5404
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12 years ago |
Melanie
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acfe7e555e
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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44d84bc277
Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.
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12 years ago |
Melanie
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215acbcc96
Merge branch 'master' into careminster
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12 years ago |
Justin Clark-Casey (justincc)
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ddca5347c3
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
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12 years ago |
Melanie
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6fe4b6fbe8
Fix remembering attachment point and position when an item is rezzed in world.
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12 years ago |
Melanie
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bf4d727cd5
Fix permissions being lost and correct slam behavior, removing icompatible
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12 years ago |
Melanie
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efc6c6db7c
Fix taking or returning locked objects losing permissions for owner
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13 years ago |
Melanie
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59e3ac1ec6
Fix rezzing coalesced object broken by core merge
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13 years ago |
Melanie
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d1e681f682
Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmerge
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13 years ago |
Justin Clark-Casey (justincc)
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e742cffe15
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to allow attachments to be temporarily turned off.
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13 years ago |
Tom
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5484c9b585
Bring us up to date.
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13 years ago |
Justin Clark-Casey (justincc)
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bd5d2cb043
Use scene presence agent id for rezzed object ownership rather than item owner.
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13 years ago |
Tom
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03f6734f43
First set of merge fixes
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13 years ago |
Tom
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66dec3b874
Resolve merge commits, stage 1
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13 years ago |
Justin Clark-Casey (justincc)
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 years ago |
Justin Clark-Casey (justincc)
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dbcfb25a52
Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since this is done through parts iteration
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13 years ago |
Justin Clark-Casey (justincc)
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26b471f25a
Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called.
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13 years ago |
Justin Clark-Casey (justincc)
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af7c6c5f39
stop passing FromUserInventoryItemID right down into the deserializer.
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13 years ago |
Justin Clark-Casey (justincc)
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9c0a03731d
Move more of IAM.RezObject() into DoPreRezWhenFromItem()
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13 years ago |
Justin Clark-Casey (justincc)
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15ea82e925
move more of IAM.RezObject() into DoPreRezWhenFromItem()
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13 years ago |
Justin Clark-Casey (justincc)
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01146bb3e3
factor out a section of IAM.RezObject() into DoPreRezWhenFromItem()
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13 years ago |
Justin Clark-Casey (justincc)
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3e86064d6b
refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject()
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13 years ago |
Justin Clark-Casey (justincc)
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cc8897127b
remove the pointless m_Scene.GetNewRezLocation() call at the top of IAM.RezObject() since its always recalculated later on anyway
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13 years ago |
Justin Clark-Casey (justincc)
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712d44635a
refactor: Move sanity checks to the top of IAM.RezObject() to make the code more readable
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13 years ago |
Justin Clark-Casey (justincc)
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e30651b931
use group.RootPart in IAM.RezObject() rather than group.GetChildPart(group.UUID);
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13 years ago |
Justin Clark-Casey (justincc)
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8b83c4a433
Remove pointless NRE check in IAM.RezObject() since this can never occur
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13 years ago |
Justin Clark-Casey (justincc)
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1bf29d60e1
Remove code which was automatically deleting non-root prims from scene objects that had previous been attachments.
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13 years ago |
Justin Clark-Casey (justincc)
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33a894f3d2
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
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13 years ago |
Justin Clark-Casey (justincc)
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696bd44833
Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachments check
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13 years ago |