Commit History

Author SHA1 Message Date
  Tleiades Hax 1232eb1c58 Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. 17 years ago
  MW 4c25008850 Applied patch 485, inventory patch from tleiades (thanks again). 17 years ago
  MW 6a43889f65 removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed 17 years ago
  Tedd Hansen 6dd923b01d Some more work on new ScriptEngine. 17 years ago
  Sean Dague 29aa41daa0 Code from Illumious Beltran (IBM) implementing more LSL 17 years ago
  lbsa71 5a65521203 == The "right name and place" commit == 17 years ago
  lbsa71 2054ea5f4e * Deleted erroneous ref 17 years ago
  dan miller a0265300aa Hollow prims (box only), thanks Gerard! Enjoy 17 years ago
  lbsa71 863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. 17 years ago
  lbsa71 8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades! 17 years ago
  Sean Dague 2528c28211 fix order issue with prebuild.xml, we need to build Local before 17 years ago
  lbsa71 197a07ccad * Added missing project ref 17 years ago
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality 17 years ago
  Tedd Hansen 59f0920a8f Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved... 17 years ago
  lbsa71 6961013c24 * CHANGED SOME CONSOLE COMMAND BEHAVIOURS 17 years ago
  Sean Dague 4cb8108fae added version 17 years ago
  Brian McBee 279177219e Fixed missing Axiom references. 17 years ago
  MW e2e13a9756 Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor. 17 years ago
  MW 5020e4e602 Cut down on the number of compile warnings. Now down to 5: 4 are related to unused events on IClientAPI and 1 is a unused variable in LSL_BuiltIn_Commands (which I'll leave to Tedd, as he will know if it will be used in the future or not). 17 years ago
  MW c16aafee09 Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) 17 years ago
  MW 8e3b2392d1 Start of trying to make Region/Scene more modular. 17 years ago
  MW 653a4ff22d Deleted a few old files that are no longer used. 17 years ago
  Tedd Hansen f444fe4f87 Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ folder - hopefully solves compile problem on Linux. 17 years ago
  Tedd Hansen 551f2af39f LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken. 17 years ago
  Tedd Hansen 6d10c65358 Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs). 17 years ago
  Tedd Hansen 1284369a32 Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded. 17 years ago
  Tedd Hansen f2dd6c86f7 Added RAIL.dll 17 years ago
  lbsa71 c47bca94d2 * Exploring Group/Part from an app perspective. 17 years ago
  Tedd Hansen 2a892eb736 Removed some debugging. Removed *.lso from project include in prebuild.xml. 17 years ago
  Tedd Hansen afaa12a9e2 ScriptEngine: Some error handling, logs to logger 17 years ago