Tleiades Hax
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1232eb1c58
Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
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17 years ago |
MW
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4c25008850
Applied patch 485, inventory patch from tleiades (thanks again).
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17 years ago |
MW
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6a43889f65
removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed
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17 years ago |
Tedd Hansen
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6dd923b01d
Some more work on new ScriptEngine.
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17 years ago |
Sean Dague
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29aa41daa0
Code from Illumious Beltran (IBM) implementing more LSL
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17 years ago |
lbsa71
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5a65521203
== The "right name and place" commit ==
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17 years ago |
lbsa71
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2054ea5f4e
* Deleted erroneous ref
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17 years ago |
dan miller
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a0265300aa
Hollow prims (box only), thanks Gerard! Enjoy
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17 years ago |
lbsa71
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863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
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17 years ago |
lbsa71
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8143c597fc
* Tleiades grid mode inventory (#444) - thanx Tleiades!
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17 years ago |
Sean Dague
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2528c28211
fix order issue with prebuild.xml, we need to build Local before
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17 years ago |
lbsa71
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197a07ccad
* Added missing project ref
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17 years ago |
lbsa71
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1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 years ago |
Tedd Hansen
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59f0920a8f
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...
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17 years ago |
lbsa71
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6961013c24
* CHANGED SOME CONSOLE COMMAND BEHAVIOURS
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17 years ago |
Sean Dague
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4cb8108fae
added version
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17 years ago |
Brian McBee
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279177219e
Fixed missing Axiom references.
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17 years ago |
MW
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e2e13a9756
Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor.
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17 years ago |
MW
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5020e4e602
Cut down on the number of compile warnings. Now down to 5: 4 are related to unused events on IClientAPI and 1 is a unused variable in LSL_BuiltIn_Commands (which I'll leave to Tedd, as he will know if it will be used in the future or not).
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17 years ago |
MW
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c16aafee09
Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
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17 years ago |
MW
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8e3b2392d1
Start of trying to make Region/Scene more modular.
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17 years ago |
MW
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653a4ff22d
Deleted a few old files that are no longer used.
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17 years ago |
Tedd Hansen
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f444fe4f87
Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ folder - hopefully solves compile problem on Linux.
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17 years ago |
Tedd Hansen
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551f2af39f
LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
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17 years ago |
Tedd Hansen
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6d10c65358
Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
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17 years ago |
Tedd Hansen
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1284369a32
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
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17 years ago |
Tedd Hansen
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f2dd6c86f7
Added RAIL.dll
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17 years ago |
lbsa71
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c47bca94d2
* Exploring Group/Part from an app perspective.
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17 years ago |
Tedd Hansen
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2a892eb736
Removed some debugging. Removed *.lso from project include in prebuild.xml.
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17 years ago |
Tedd Hansen
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afaa12a9e2
ScriptEngine: Some error handling, logs to logger
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17 years ago |