Commit History

Author SHA1 Message Date
  diva a3e2e03f7b Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. 16 years ago
  Justin Clarke Casey ff7c8551ba * remove mono compiler warnings 16 years ago
  Melanie Thielker 36ee0e8fb9 Fix script controls for weapons 16 years ago
  diva 4b71b88114 Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue. 16 years ago
  Charles Krinke e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that: 16 years ago
  Melanie Thielker e8a43b136b Applying diva's revert patch. Reverts closing child agents and makes 16 years ago
  Teravus Ovares 354ffcf94e * Fixes control issue at the root of the boat turning problem. 16 years ago
  Melanie Thielker 9d64709602 Yay for languages without default parameter values 16 years ago
  Melanie Thielker cbd3e53ce1 Stop trying to save attachment states on logout. That caused a predicatble 16 years ago
  Melanie Thielker d1841ca94d Mantis #2584 (again) 16 years ago
  Melanie Thielker 1b3a3ffc77 Finally make attachments stay put. Randomize local ID generation to 16 years ago
  Melanie Thielker 179d114daa Try to prevent attachments twisting/moving 16 years ago
  Justin Clarke Casey 4356fc1006 * minor: remove mono compiler warning 16 years ago
  Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion() 16 years ago
  Justin Clarke Casey 5867f9c11f * minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code 16 years ago
  Charles Krinke 921692a15f Thank you kindly, Nlin for a patch that: 16 years ago
  Justin Clarke Casey 3e3cf67b00 * minor: Remove unused SetAnimation method that was identical to TrySetAnimation 16 years ago
  Justin Clarke Casey 759850cbc1 * Eliminate forceAvatarMovement() in favour of existing AddNewMovement() 16 years ago
  Justin Clarke Casey 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders 16 years ago
  Adam Frisby 5f912a6787 * Adding ScenePresence.ClientView property to return IClientCore interface to a client. 16 years ago
  Adam Frisby 47829849d9 * Swaps Scene.Entities Dictionary for EntityManager. 16 years ago
  Melanie Thielker ba723a4cf6 Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all 16 years ago
  Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class 16 years ago
  Justin Clarke Casey 81dcf223bf * Add enough infrastructure code to run an extremely basic and flaky add root agent scene test 16 years ago
  Melanie Thielker f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new 16 years ago
  Melanie Thielker 3234472d62 Reverting the texture sending patch and the new libOMV. This makes this 16 years ago
  Adam Frisby 434afaf717 * Added and removed debug information relating to client connections 16 years ago
  Justin Clarke Casey c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch 16 years ago
  Justin Clarke Casey d54b6608a7 * Stop nulling SOG.m_rootPart and parts on object deletion 16 years ago
  Melanie Thielker c79a11cbd1 Lots of experimentation yielded a fair approximation of a hip offset from the 16 years ago