Justin Clarke Casey
|
eb6cca4750
* refactor: Rename IRegionSerialiser and move into interfaces namespace
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hace 16 años |
Justin Clarke Casey
|
2c7ac33650
* test: Add basic synchronous object remove test
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hace 16 años |
Melanie Thielker
|
664e8a464e
Script region crossing. This has not user functionality, but lays all the
|
hace 16 años |
Dr Scofield
|
f57d1307ab
fix: ArchiveReadRequest.URIFetch stumbles over absent content length field
|
hace 16 años |
Dr Scofield
|
b222d11b12
From: Alan Webb ([email protected])
|
hace 16 años |
Jeff Ames
|
fdec8390c1
Update svn properties, minor formatting cleanup.
|
hace 16 años |
Dr Scofield
|
47c2bd2b95
From: chris yeoh <[email protected]>
|
hace 16 años |
Melanie Thielker
|
76f7fcba7d
Add the default script engine to the script creation from archive loading
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hace 16 años |
Melanie Thielker
|
94aaf67dfa
Change the scirpt engine loading mechanism. Script engines are now
|
hace 16 años |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
hace 16 años |
Jeff Ames
|
3bf8858727
Update svn properties, formatting cleanup.
|
hace 16 años |
Justin Clarke Casey
|
f0448e299d
* On loading archives, report an error if an asset does not have the expected filename format
|
hace 16 años |
Jeff Ames
|
6ef9d4da90
Formatting cleanup.
|
hace 16 años |
Melanie Thielker
|
328ab79b78
Refactor a lot of direct calls to OGS1 to use the cached version instead.
|
hace 16 años |
Melanie Thielker
|
dfc553d0a4
Fix up master avatar handling for estate owners. Introduces a new
|
hace 16 años |
Justin Clarke Casey
|
03f9a3e1d6
* if the user uuid is present, preserve ownership information when loading an archive
|
hace 16 años |
Dr Scofield
|
5248c18b7d
From: alan webb <[email protected]>
|
hace 16 años |
Justin Clarke Casey
|
714e1f6786
* Give new uuids to all the objects loaded in from an archive.
|
hace 16 años |
Justin Clarke Casey
|
d9db56d86b
* minor: stick filename being loaded/saved from in save/load xml/oar information messages
|
hace 16 años |
Justin Clarke Casey
|
a13a4c6144
* minor: change misleading 'all assets found' message to instead tell how many were actually located
|
hace 16 años |
Justin Clarke Casey
|
f8721c3c1c
* refactor: break out sog loading code into two parts so that post-deserialization changes can be carried out before adding it to a scene
|
hace 16 años |
Justin Clarke Casey
|
177001cdfc
* On an archive load, make the master avatar the owner of all scene objects for now
|
hace 16 años |
Justin Clarke Casey
|
9cb4ba9d6b
* For now, when loading an archive all the existing scene objects get deleted by default
|
hace 16 años |
Justin Clarke Casey
|
eb63b9bbc1
* Actually persist restored archives to the database - wasn't actually doing this before (doh)
|
hace 16 años |
Justin Clarke Casey
|
bd9736c9f8
* Elminate most of the debugging log output from the archive commands
|
hace 16 años |
Justin Clarke Casey
|
a89385818d
* On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
|
hace 16 años |
Justin Clarke Casey
|
4e7dd0d919
* Start compressing archives
|
hace 16 años |
Justin Clarke Casey
|
0b2fcbfec4
* Start scripts loaded from an archive
|
hace 16 años |
Justin Clarke Casey
|
79f937612e
* Twiddle with archive asset extensions yet again
|
hace 16 años |
Justin Clarke Casey
|
d8e18ad0f0
* Reload terrain from archive if there is one
|
hace 16 años |