Historial de Commits

Autor SHA1 Mensaje Fecha
  Justin Clarke Casey eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace hace 16 años
  Justin Clarke Casey 2c7ac33650 * test: Add basic synchronous object remove test hace 16 años
  Melanie Thielker 664e8a464e Script region crossing. This has not user functionality, but lays all the hace 16 años
  Dr Scofield f57d1307ab fix: ArchiveReadRequest.URIFetch stumbles over absent content length field hace 16 años
  Dr Scofield b222d11b12 From: Alan Webb ([email protected]) hace 16 años
  Jeff Ames fdec8390c1 Update svn properties, minor formatting cleanup. hace 16 años
  Dr Scofield 47c2bd2b95 From: chris yeoh <[email protected]> hace 16 años
  Melanie Thielker 76f7fcba7d Add the default script engine to the script creation from archive loading hace 16 años
  Melanie Thielker 94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now hace 16 años
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman hace 16 años
  Jeff Ames 3bf8858727 Update svn properties, formatting cleanup. hace 16 años
  Justin Clarke Casey f0448e299d * On loading archives, report an error if an asset does not have the expected filename format hace 16 años
  Jeff Ames 6ef9d4da90 Formatting cleanup. hace 16 años
  Melanie Thielker 328ab79b78 Refactor a lot of direct calls to OGS1 to use the cached version instead. hace 16 años
  Melanie Thielker dfc553d0a4 Fix up master avatar handling for estate owners. Introduces a new hace 16 años
  Justin Clarke Casey 03f9a3e1d6 * if the user uuid is present, preserve ownership information when loading an archive hace 16 años
  Dr Scofield 5248c18b7d From: alan webb <[email protected]> hace 16 años
  Justin Clarke Casey 714e1f6786 * Give new uuids to all the objects loaded in from an archive. hace 16 años
  Justin Clarke Casey d9db56d86b * minor: stick filename being loaded/saved from in save/load xml/oar information messages hace 16 años
  Justin Clarke Casey a13a4c6144 * minor: change misleading 'all assets found' message to instead tell how many were actually located hace 16 años
  Justin Clarke Casey f8721c3c1c * refactor: break out sog loading code into two parts so that post-deserialization changes can be carried out before adding it to a scene hace 16 años
  Justin Clarke Casey 177001cdfc * On an archive load, make the master avatar the owner of all scene objects for now hace 16 años
  Justin Clarke Casey 9cb4ba9d6b * For now, when loading an archive all the existing scene objects get deleted by default hace 16 años
  Justin Clarke Casey eb63b9bbc1 * Actually persist restored archives to the database - wasn't actually doing this before (doh) hace 16 años
  Justin Clarke Casey bd9736c9f8 * Elminate most of the debugging log output from the archive commands hace 16 años
  Justin Clarke Casey a89385818d * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene hace 16 años
  Justin Clarke Casey 4e7dd0d919 * Start compressing archives hace 16 años
  Justin Clarke Casey 0b2fcbfec4 * Start scripts loaded from an archive hace 16 años
  Justin Clarke Casey 79f937612e * Twiddle with archive asset extensions yet again hace 16 años
  Justin Clarke Casey d8e18ad0f0 * Reload terrain from archive if there is one hace 16 años