Commit History

Autor SHA1 Mensaxe Data
  MW 80609c2b15 Some refactoring , mainly on Inventory code. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames d10c79d421 first stab at implementation of CopyInventoryItem %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 946db5461c catch exceptions when loading malformed xml files %!s(int64=16) %!d(string=hai) anos
  lbsa71 67e12b95ea * Optimized usings %!s(int64=16) %!d(string=hai) anos
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. %!s(int64=16) %!d(string=hai) anos
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters %!s(int64=16) %!d(string=hai) anos
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru %!s(int64=16) %!d(string=hai) anos
  lbsa71 5a65521203 == The "right name and place" commit == %!s(int64=17) %!d(string=hai) anos
  MW 252b48fb3e Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true %!s(int64=17) %!d(string=hai) anos
  MW e34f5edb70 Deleted some unused code. %!s(int64=17) %!d(string=hai) anos
  MW 369fb2e623 Added checks to the last commit to make sure the xml files exist before it tries to load them. %!s(int64=17) %!d(string=hai) anos
  MW cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). %!s(int64=17) %!d(string=hai) anos
  MW 5ac5785cf2 a couple of changes in the new Sceneobject classes, just committing so things are kept in sync. %!s(int64=17) %!d(string=hai) anos
  MW 1b850b4483 Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. %!s(int64=17) %!d(string=hai) anos
  MW d143e7b074 A few changes so that the number of warnings is less but without deleting everything. %!s(int64=17) %!d(string=hai) anos
  MW f0dd115a8c More work on inventory and opensim library. %!s(int64=17) %!d(string=hai) anos
  MW 74654dc735 Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that. %!s(int64=17) %!d(string=hai) anos
  MW 2b42ea0a42 Start of the OpenSim library , for now only contains a few textures. %!s(int64=17) %!d(string=hai) anos