MW
|
80609c2b15
Some refactoring , mainly on Inventory code.
|
%!s(int64=16) %!d(string=hai) anos |
Jeff Ames
|
d10c79d421
first stab at implementation of CopyInventoryItem
|
%!s(int64=16) %!d(string=hai) anos |
Jeff Ames
|
946db5461c
catch exceptions when loading malformed xml files
|
%!s(int64=16) %!d(string=hai) anos |
lbsa71
|
67e12b95ea
* Optimized usings
|
%!s(int64=16) %!d(string=hai) anos |
MW
|
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
|
%!s(int64=16) %!d(string=hai) anos |
lbsa71
|
070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
|
%!s(int64=16) %!d(string=hai) anos |
lbsa71
|
849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
|
%!s(int64=16) %!d(string=hai) anos |
lbsa71
|
5a65521203
== The "right name and place" commit ==
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
252b48fb3e
Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
e34f5edb70
Deleted some unused code.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
369fb2e623
Added checks to the last commit to make sure the xml files exist before it tries to load them.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
cf203cf5ee
The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
5ac5785cf2
a couple of changes in the new Sceneobject classes, just committing so things are kept in sync.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
1b850b4483
Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
d143e7b074
A few changes so that the number of warnings is less but without deleting everything.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
f0dd115a8c
More work on inventory and opensim library.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
74654dc735
Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.
|
%!s(int64=17) %!d(string=hai) anos |
MW
|
2b42ea0a42
Start of the OpenSim library , for now only contains a few textures.
|
%!s(int64=17) %!d(string=hai) anos |