Justin Clark-Casey (justincc)
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1b1f0a2d77
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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cace6eaa8a
comment out some of the currently less useful debug log messages
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%!s(int64=13) %!d(string=hai) anos |
John Hurliman
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b6e0563ad7
Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior
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%!s(int64=14) %!d(string=hai) anos |
John Hurliman
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9b7c99f0cf
Made IGridUserService.SetLastPosition() more flexible to allow different possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now
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%!s(int64=14) %!d(string=hai) anos |
John Hurliman
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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%!s(int64=14) %!d(string=hai) anos |
John Hurliman
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9609faa8eb
* Run SimianGrid session updates asynchronously instead of from the main heartbeat thread
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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13c22015e5
Removed sessionID from GridUserservice again. Removed parcel crossing detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface.
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%!s(int64=14) %!d(string=hai) anos |
unknown
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59dec2f989
* Added sessionID to IGridUserService.SetLastPosition(), as some connectors will want to track position against sessionID instead of userID
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%!s(int64=14) %!d(string=hai) anos |