Historique des commits

Auteur SHA1 Message Date
  Robert Adams 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. il y a 11 ans
  Robert Adams 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position il y a 11 ans
  Robert Adams 795acaa6aa BulletSim: add failure flag for meshing failure vs asset fetch failure il y a 11 ans
  Robert Adams 214bae1479 BulletSim: fix BulletSim crashing if there is no [BulletSim] section il y a 11 ans
  Robert Adams 7cdb07b386 BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet. il y a 11 ans
  Robert Adams d322625f90 BulletSim: Add non-static BSShape.GetReference for getting another reference il y a 11 ans
  Robert Adams 890cb6a293 BulletSim: complete BSShape classes. il y a 11 ans
  Robert Adams 522ab85045 BulletSim: improve avatar stair walking up. Add more parameters to control force il y a 11 ans
  Robert Adams fe16dc09da BulletSim: complete movement of physical object action code out of the il y a 11 ans
  Robert Adams 326634a0b3 BulletSim: more things into the TODO list. il y a 11 ans
  Robert Adams bf9132e1c7 BulletSim: fix crash around race condition when a mesh asset cannot il y a 11 ans
  Robert Adams efb5da0aa6 BulletSim: add OutOfBounds logic and some position sanity checking il y a 11 ans
  Robert Adams dce9e323f4 BulletSim: remove degenerate triangles from meshes. This fixes the il y a 11 ans
  Robert Adams 13233da66c BulletSim: add debugging looking for doorway sculpty problems il y a 11 ans
  Robert Adams 5bb85a14d4 BulletSim: fix problem where editting a physical linkset caused the il y a 11 ans
  Robert Adams 75a05c16c5 BulletSim: fix crash caused when linksets were rebuilt. A problem added il y a 11 ans
  Robert Adams ed71c939fc BulletSim: make sure vehicle physical properties are set when going il y a 11 ans
  Robert Adams ddef8f16e5 BulletSim: first attempt at reporting top colliders il y a 11 ans
  Robert Adams dd08e1fba6 BulletSim: parameterize several vehicle debugging values: physical linear and angular force factors now default to less than 1 (0.2) vehicle friction and restitution now default to low values il y a 11 ans
  Robert Adams c1371ab786 BulletSim: working on COM il y a 11 ans
  Robert Adams 471c477863 BulletSim: allow changing position and rotation of a child of a linkset il y a 11 ans
  Robert Adams 3f6698a595 BulletSim: remove unused MaxTaintsToProcessPerStep parameter il y a 11 ans
  Robert Adams 3b0df52d10 BulletSim: modify motors to return correction rather than current value il y a 11 ans
  Robert Adams 75f710f1e7 BulletSim: Add one function that all actors who act on the physical il y a 11 ans
  Robert Adams 8ee9daa121 BulletSim: add the editting children in linkset going phantom bug to TODO list. il y a 11 ans
  Robert Adams 5d098d8f17 BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP. il y a 11 ans
  Robert Adams 61ff79587b BulletSim: add debugging messages to know when assets for physical il y a 11 ans
  Robert Adams 459fcd81c9 BulletSim: move center of gravity of linkset to its geometric center. il y a 11 ans
  Robert Adams 98168edc29 BulletSim: remove double application of buoyancy. Centralize computation of buoyancy. Add motor angular debugging controls. il y a 11 ans
  Robert Adams df1d7414ad BulletSim: Fix hover height (boats float at the correct level). il y a 11 ans