Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) bcb8c4068e Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable. 11 years ago
  Justin Clark-Casey (justincc) d2d4ae541b Fix build break in test from previous commit 54cc229 - hadn't realized ScenePresence inst var name was slightly different 11 years ago
  Justin Clark-Casey (justincc) 54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests. 11 years ago
  Justin Clark-Casey (justincc) 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests 12 years ago
  Justin Clark-Casey (justincc) 58869e5aa0 Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception. 12 years ago
  Justin Clark-Casey (justincc) 951b45b80f Add OSSL function osForceAttachToAvatarFromInventory() 12 years ago
  Justin Clark-Casey (justincc) 07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator. 12 years ago
  Justin Clark-Casey (justincc) 6adaf1be74 extract common ScenePresence setup code into Init() method for ScenePresenceSitTests 13 years ago
  Justin Clark-Casey (justincc) 84ad23234b add SP.PhysicsActor checks to other sit/stand tests 13 years ago
  Justin Clark-Casey (justincc) acaf6937c5 add sit and stand on ground test 13 years ago
  Justin Clark-Casey (justincc) b1cb4f5b04 As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range. 13 years ago
  Justin Clark-Casey (justincc) a658bddbcd Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week. 13 years ago
  Justin Clark-Casey (justincc) dc200d7bb5 Add new ScenePresenceSitTests with a single sit/stand test 13 years ago