Justin Clark-Casey (justincc)
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fd519748e9
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead.
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11 年之前 |
Justin Clark-Casey (justincc)
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304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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11 年之前 |
Melanie
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8c130bcaf5
Remove the old style module loader and all references to it
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12 年之前 |
Justin Clark-Casey (justincc)
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31304c222d
Make SceneManager.OnRegionsReadyStatusChange event available.
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12 年之前 |
Justin Clark-Casey (justincc)
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6dda7c65ae
Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.
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12 年之前 |
Justin Clark-Casey (justincc)
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f202c36106
Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in many, many log messages.
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12 年之前 |
Justin Clark-Casey (justincc)
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30b2a8c778
Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
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12 年之前 |
Justin Clark-Casey (justincc)
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749c3fef8a
Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
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12 年之前 |
Justin Clark-Casey (justincc)
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af3cd00048
Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
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13 年之前 |
Justin Clark-Casey (justincc)
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f61e54892f
On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
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13 年之前 |
Justin Clark-Casey (justincc)
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415b7b7ec4
Implement XMLRPCAdmin command admin_teleport_agent.
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13 年之前 |
Justin Clark-Casey (justincc)
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b0fe0464af
Stop an exception being thrown and a teleport/border cross failing if the desintation sim has no active script engines.
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13 年之前 |
Dan Lake
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3c55f3015f
Removed unused show commands from Scene.cs and SceneBase.cs. The show modules command in OpenSim.cs now shows both shared modules and region modules.
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13 年之前 |
Justin Clark-Casey (justincc)
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 年之前 |
Justin Clark-Casey (justincc)
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4cb8d6379d
Stop trying to deregister caps or close child agents when an NPC is removed
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13 年之前 |
Justin Clark-Casey (justincc)
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8022400bd4
Remove unused Datastore parameter from RegionInfo (legacy from early 2008)
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13 年之前 |
Melanie
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57c4def254
Change all restarting to use the restart module. Remove hardcoded behavior
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14 年之前 |
Jeff Ames
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
Justin Clark-Casey (justincc)
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041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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14 年之前 |
Justin Clark-Casey (justincc)
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191db0e6a4
get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears
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14 年之前 |
Justin Clark-Casey (justincc)
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fff5459f4d
Add ability to load IARs directly from URIs
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14 年之前 |
Diva Canto
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2a1e45f657
Finalized the client's TCP IP address verification process for HG1.5.
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14 年之前 |
Dan Lake
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 年之前 |
Diva Canto
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f4c165afe7
Bug fix: store correct position information upon logout. Fixes mantis #4608
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14 年之前 |
Melanie
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1f45e6c649
Merge branch 'master' into presence-refactor
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14 年之前 |
Justin Clark-Casey (justincc)
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052f2b3e27
minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void
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14 年之前 |
Diva Canto
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 年之前 |
Diva Canto
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a8901a40f4
Simulation handlers (agents & objects) completed.
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15 年之前 |
John Hurliman
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0c466b28bb
Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking
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15 年之前 |
John Hurliman
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0b1726b524
Removing the ClientManager reference from IScene and hiding it entirely inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on
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15 年之前 |