Commit History

作者 SHA1 備註 提交日期
  Justin Clark-Casey (justincc) fd519748e9 Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead. 11 年之前
  Justin Clark-Casey (justincc) 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 年之前
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it 12 年之前
  Justin Clark-Casey (justincc) 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available. 12 年之前
  Justin Clark-Casey (justincc) 6dda7c65ae Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup. 12 年之前
  Justin Clark-Casey (justincc) f202c36106 Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in many, many log messages. 12 年之前
  Justin Clark-Casey (justincc) 30b2a8c778 Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy. 12 年之前
  Justin Clark-Casey (justincc) 749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 12 年之前
  Justin Clark-Casey (justincc) af3cd00048 Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead. 13 年之前
  Justin Clark-Casey (justincc) f61e54892f On a new client circuit, send the initial reply ack to let the client know it's live before sending other data. 13 年之前
  Justin Clark-Casey (justincc) 415b7b7ec4 Implement XMLRPCAdmin command admin_teleport_agent. 13 年之前
  Justin Clark-Casey (justincc) b0fe0464af Stop an exception being thrown and a teleport/border cross failing if the desintation sim has no active script engines. 13 年之前
  Dan Lake 3c55f3015f Removed unused show commands from Scene.cs and SceneBase.cs. The show modules command in OpenSim.cs now shows both shared modules and region modules. 13 年之前
  Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 年之前
  Justin Clark-Casey (justincc) 4cb8d6379d Stop trying to deregister caps or close child agents when an NPC is removed 13 年之前
  Justin Clark-Casey (justincc) 8022400bd4 Remove unused Datastore parameter from RegionInfo (legacy from early 2008) 13 年之前
  Melanie 57c4def254 Change all restarting to use the restart module. Remove hardcoded behavior 14 年之前
  Jeff Ames f1f0bc23f4 Formatting cleanup. 14 年之前
  Justin Clark-Casey (justincc) 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week 14 年之前
  Justin Clark-Casey (justincc) 191db0e6a4 get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears 14 年之前
  Justin Clark-Casey (justincc) fff5459f4d Add ability to load IARs directly from URIs 14 年之前
  Diva Canto 2a1e45f657 Finalized the client's TCP IP address verification process for HG1.5. 14 年之前
  Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 14 年之前
  Diva Canto f4c165afe7 Bug fix: store correct position information upon logout. Fixes mantis #4608 14 年之前
  Melanie 1f45e6c649 Merge branch 'master' into presence-refactor 14 年之前
  Justin Clark-Casey (justincc) 052f2b3e27 minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void 14 年之前
  Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 年之前
  Diva Canto a8901a40f4 Simulation handlers (agents & objects) completed. 15 年之前
  John Hurliman 0c466b28bb Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking 15 年之前
  John Hurliman 0b1726b524 Removing the ClientManager reference from IScene and hiding it entirely inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on 15 年之前