John Hurliman
|
df76e95aa2
Changed asset CreatorID to a string
|
14 years ago |
John Hurliman
|
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
|
14 years ago |
Justin Clark-Casey (justincc)
|
1fa037a0c3
minor: remove some mono compiler warnings
|
15 years ago |
John Hurliman
|
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
|
15 years ago |
Justin Clark-Casey (justincc)
|
f5feb25dd1
fix spurious loading... messages on iar load by creating folders as version 1 rather than version 0
|
15 years ago |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 years ago |
Mike Mazur
|
76c0935ec7
- remove the Metadata property from AssetBase and return all previous
|
15 years ago |
lbsa71
|
801da4346a
* optimized usings.
|
15 years ago |
Mike Mazur
|
0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
|
15 years ago |
Justin Clarke Casey
|
266d0fbaae
* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
|
16 years ago |
Tedd Hansen
|
9511a8c763
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
|
16 years ago |
Melanie Thielker
|
9e545c9984
Mantis #2133
|
16 years ago |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
16 years ago |
lbsa71
|
f417a03414
Mantis#1817. Thank you kindly, sacha magne, for a patch that:
|
16 years ago |
Justin Clarke Casey
|
de24380233
* Remove all use of asset.InvType, as outlined in mailing list discussion
|
16 years ago |
Jeff Ames
|
65c5efe43b
Formatting cleanup.
|
16 years ago |
Adam Frisby
|
01f31fd933
* Breaking all the code, breaking all the code..!
|
16 years ago |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 years ago |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 years ago |
Jeff Ames
|
e207284fef
Clean up logging calls using String.Format explicitly
|
16 years ago |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
16 years ago |
Adam Frisby
|
b25f9f322c
* Mother of all commits:
|
17 years ago |
lbsa71
|
20653830fb
* Refactored out function to load specified AssetSet Xml
|
17 years ago |
Justin Clarke Casey
|
1b1649791f
Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set. Equivalent changes to allow operators to also specify their own
|
17 years ago |
Justin Clarke Casey
|
505067658a
Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml
|
17 years ago |
Justin Clarke Casey
|
27f7f76d04
Move OpenSimAssetSet assets file up into assets pending further changes
|
17 years ago |
Justin Clarke Casey
|
4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
|
17 years ago |