Commit History

Author SHA1 Message Date
  Jeff Ames 65c5efe43b Formatting cleanup. 16 years ago
  Sean Dague 8e7f2d6d0e refactoring to move AvatarAppearance into Framework and 16 years ago
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 years ago
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 years ago
  MW f43e077150 a few small changes 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  MW 5a63047144 small bit of refactoring, 17 years ago
  lbsa71 efd90b56b7 * Optimized usings 17 years ago
  Jeff Ames 712efda9b9 added copyright notices 17 years ago
  MW e23290eff6 Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done. 17 years ago
  Jeff Ames 4c0ddacc16 minor meaningless changes 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 years ago
  Jeff Ames 7c6ef95f2f normalized line endings 17 years ago
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 years ago