Commit History

Author SHA1 Message Date
  UbitUmarov 31633699cf mantis 8327: refix minor typos 6 years ago
  UbitUmarov c3d2f2d119 mantis 8327: fix minor typos 6 years ago
  UbitUmarov a22606a89f do not timeout floatsam assets caching thread 6 years ago
  UbitUmarov f69e48bedc make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only 7 years ago
  UbitUmarov 8f10db0a6a mantis 8181: don't try to delete contents of a non exitent folder 7 years ago
  Melanie Thielker caaf9f7fc1 Squelch an error that happens when the asset cache was mounted RO. 7 years ago
  Melanie Thielker a5151bb337 Refactor asset handling as per Ubit's suggestion 7 years ago
  Melanie Thielker 5a18ea31cf Make negative asset caching actually work 7 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Melanie Thielker 07b48fd58c Add negative caching to flotsam cache. Prevents scripts from hammering the asset server 7 years ago
  Melanie Thielker f021c64eb0 Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone. 7 years ago
  Melanie Thielker feca9fd153 Add an option to update the file access time even when an asset is found in cache. 7 years ago
  UbitUmarov c78da183b2 expire also from weak references 7 years ago
  UbitUmarov 1ffcc59818 gc is also a unwanted cache, so use it. With this, memcache with short expires is no longer needed 7 years ago
  UbitUmarov 293b65ac82 FloatSamCache: dont use slideexpire on current libovm expirecache. Change example settings to use memory cache with short expire time. ( 20% to 40% mem cache hit rates observed 8 years ago
  UbitUmarov 2020cafc30 fix null ref on m_CacheCleanTimer control, add a gc.collect on manual floatsam fcache assets comand 8 years ago
  UbitUmarov 1863bb29df slow down automatic floatsamAssetCache CleanupExpiredFiles LOT to reduce impact on simulation and to give GC more changes of preventing it from eating up all avaialble physcical memory on loaded machines. 8 years ago
  UbitUmarov 371c9dd2af bad merge? 9 years ago
  Justin Clark-Casey (justincc) 08606ae409 Make the IteratingUuidGatherer the only UuidGatherer. 10 years ago
  Diva Canto 89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 10 years ago
  Justin Clark-Casey (justincc) b0ff3236be Make "fache assets" console command more efficient by only updating access times on each cached asset once, not for every reference. 10 years ago
  Justin Clark-Casey (justincc) 9dbe99af0f If "fcache assets" is executed, don't stop with an exception if there's an access violation if another thread is operating on the file at the same time. 10 years ago
  Justin Clark-Casey (justincc) ad91143880 refactor: breakout flotasm cache last file access time to separate UpdateFileLastAccessTime() method for imminent reuse. 10 years ago
  Justin Clark-Casey (justincc) c36bfdc60f Don't worry about checking FlotsamAssetCache.m_CurrentlyWriting when updating access time. 10 years ago
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 10 years ago
  Justin Clark-Casey (justincc) ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 10 years ago
  Justin Clark-Casey (justincc) 41f2f3132b For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout() 10 years ago
  Melanie Thielker 4f7acc4c2c Expect a missing directory, the asset cache is shared. Prevent spew if 10 years ago
  Oren Hurvitz d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. 10 years ago
  Oren Hurvitz 7a47c15edb - Increased the threadpool timeout to 10 minutes 10 years ago