dahlia
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a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
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10 years ago |
Robert Adams
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7fc289c039
Properly restore position on crossing failure for mega-regions.
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10 years ago |
Robert Adams
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877bdcdce1
Rewrite of mega-region code to use new form of border checking.
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10 years ago |
Robert Adams
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 years ago |
Robert Adams
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f127e4b4ee
Merge branch 'master' into varregion
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10 years ago |
Justin Clark-Casey (justincc)
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9fefbcf7fc
minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary.
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10 years ago |
Robert Adams
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38148bd4b6
Some missing definitions needed for successful compilation.
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11 years ago |
Robert Adams
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7e32313a49
varregion: Add region size to teleport event messages (EnableSimulator,
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11 years ago |
Robert Adams
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9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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11 years ago |
Robert Adams
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01c0bbf181
varregion: extract banned region logic into a class for cleanlyness.
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11 years ago |
Robert Adams
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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11 years ago |
Robert Adams
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e5f7c8b6e8
varregion: add lots of DEBUG level log messages. Especially for teleport.
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11 years ago |
Robert Adams
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5c9fa15f30
varregion: fix bug where destination region is not found and object is
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11 years ago |
Robert Adams
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6937eec258
Merge branch 'master' into varregion
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11 years ago |
Robert Adams
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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11 years ago |
Melanie
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97934e00e6
This is the Avination Entity Transfer Module. Surprisingly, it still compiles
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11 years ago |
Robert Adams
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6cd0d7a62b
varregion: Add MaxRegionSize constant and enforce in RegionInfo.
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11 years ago |
Robert Adams
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317c04fe17
VarRegion: change RegionInfo storage of region coordinates from region
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11 years ago |
Justin Clark-Casey (justincc)
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b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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11 years ago |
Justin Clark-Casey (justincc)
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babfbe8d6d
minor: log MaxOutgoingTransferVersion at EntityTransferModule startup
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11 years ago |
Justin Clark-Casey (justincc)
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979b17165b
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available.
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11 years ago |
BlueWall
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3c85afbb43
Allow setting the EntityTransfer-max_distance to 0 to override distance checks. This is to facilitate current viewer work fixing the distance limitations for teleporting.
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11 years ago |
Justin Clark-Casey (justincc)
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857f24a5e2
Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
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11 years ago |
Justin Clark-Casey (justincc)
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0fbfef9649
minor: shortern warning messages in EntityTransferModule when UpdateAgent() fails
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11 years ago |
Justin Clark-Casey (justincc)
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7c916ab91c
Try to make "slow down" message that one could receive on rapid teleporting more informative to the user.
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11 years ago |
Justin Clark-Casey (justincc)
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3ddb7438d7
Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a low probability where the destination re-establishing the child connection before the flag was reset
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11 years ago |
Justin Clark-Casey (justincc)
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3f8d79024b
Rely on the Scene.IncomingCloseAgent() check as to whether the connection should be kept open after teleport-end rather than doing this in the ET Module
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11 years ago |
Justin Clark-Casey (justincc)
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2231fcf5b4
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
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11 years ago |
Justin Clark-Casey (justincc)
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6fcbf219da
Comment back out seed dump code enabled in b1c26a56. Also adds a few teleport comments.
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11 years ago |
Justin Clark-Casey (justincc)
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b1c26a56b3
Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C
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11 years ago |