Oren Hurvitz
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99ac770abb
Close streams immediately when we finish using them
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10 years ago |
Diva Canto
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2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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10 years ago |
Justin Clark-Casey (justincc)
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0c0ee95bd8
minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading.
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10 years ago |
Dev Random
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78015bbbdc
Console commands for Estate Mgmt
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10 years ago |
Dev Random
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4aa483777b
Move new Estate commands to OpenSim.cs
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10 years ago |
Dev Random
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43eab5e163
Console command to rename Estate
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10 years ago |
Dev Random
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635f3f77ab
Console command to change Estate owner
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10 years ago |
Oren Hurvitz
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6edc446780
Fixed: OnRegionInfoChange was never triggered
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11 years ago |
Justin Clark-Casey (justincc)
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8e72b53edc
Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
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10 years ago |
Oren Hurvitz
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f106ba87ca
Made terrain uploads thread-safe
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11 years ago |
Justin Clark-Casey (justincc)
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b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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11 years ago |
Justin Clark-Casey (justincc)
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b1c26a56b3
Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C
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11 years ago |
Melanie
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81d8deb1a8
Send up the part missing from the Avination Estate commit.
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11 years ago |
Melanie
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4c83b5e719
Step one of estate settings sharing - port the Avination Estate module (complete module) as changes are too extensive to apply manually
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11 years ago |
Justin Clark-Casey (justincc)
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a16ae5d7e3
Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
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12 years ago |
Oren Hurvitz
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1a6694b264
Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky)
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12 years ago |
Justin Clark-Casey (justincc)
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f473252fa8
Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini.
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12 years ago |
Justin Clark-Casey (justincc)
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36c6edac69
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
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12 years ago |
Justin Clark-Casey (justincc)
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9b60c14bb1
minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer.
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12 years ago |
Melanie
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0d15a6a01f
Remove any mention of IRegionModule from region names and comments to aid
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12 years ago |
Justin Clark-Casey (justincc)
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73c9abf5f2
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this.
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12 years ago |
Justin Clark-Casey (justincc)
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24a0cc5261
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
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12 years ago |
Snoopy Pfeffer
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78fd487a70
New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244).
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12 years ago |
Justin Clark-Casey (justincc)
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9671e43497
Replace "scene debug true false true" console command with "scene debug scripting true" or other parameters as appropriate.
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12 years ago |
Justin Clark-Casey (justincc)
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91a001d3cf
fix compile error from last commit
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12 years ago |
Justin Clark-Casey (justincc)
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022366a074
refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()
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12 years ago |
Justin Clark-Casey (justincc)
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02f9caf6ce
remove some mono compiler warnings
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12 years ago |
Justin Clark-Casey (justincc)
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8550a4a07e
In Top Scripts report, don't show scripts with no or less than 1 microsecond of execution time.
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12 years ago |
Justin Clark-Casey (justincc)
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7df4a544fe
Fix owner name display in "Top Colliders" and "Top Script" region reports.
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12 years ago |
Justin Clark-Casey (justincc)
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a4b01ef38a
Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time.
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12 years ago |