Commit History

Author SHA1 Message Date
  Oren Hurvitz 99ac770abb Close streams immediately when we finish using them 10 years ago
  Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 years ago
  Justin Clark-Casey (justincc) 0c0ee95bd8 minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading. 10 years ago
  Dev Random 78015bbbdc Console commands for Estate Mgmt 10 years ago
  Dev Random 4aa483777b Move new Estate commands to OpenSim.cs 10 years ago
  Dev Random 43eab5e163 Console command to rename Estate 10 years ago
  Dev Random 635f3f77ab Console command to change Estate owner 10 years ago
  Oren Hurvitz 6edc446780 Fixed: OnRegionInfoChange was never triggered 11 years ago
  Justin Clark-Casey (justincc) 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 10 years ago
  Oren Hurvitz f106ba87ca Made terrain uploads thread-safe 11 years ago
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 years ago
  Justin Clark-Casey (justincc) b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C 11 years ago
  Melanie 81d8deb1a8 Send up the part missing from the Avination Estate commit. 11 years ago
  Melanie 4c83b5e719 Step one of estate settings sharing - port the Avination Estate module (complete module) as changes are too extensive to apply manually 11 years ago
  Justin Clark-Casey (justincc) a16ae5d7e3 Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 12 years ago
  Oren Hurvitz 1a6694b264 Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 12 years ago
  Justin Clark-Casey (justincc) f473252fa8 Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini. 12 years ago
  Justin Clark-Casey (justincc) 36c6edac69 Remove the redundant BypassPermissions() checks in EstateManagmentModule. 12 years ago
  Justin Clark-Casey (justincc) 9b60c14bb1 minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer. 12 years ago
  Melanie 0d15a6a01f Remove any mention of IRegionModule from region names and comments to aid 12 years ago
  Justin Clark-Casey (justincc) 73c9abf5f2 Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 12 years ago
  Justin Clark-Casey (justincc) 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. 12 years ago
  Snoopy Pfeffer 78fd487a70 New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244). 12 years ago
  Justin Clark-Casey (justincc) 9671e43497 Replace "scene debug true false true" console command with "scene debug scripting true" or other parameters as appropriate. 12 years ago
  Justin Clark-Casey (justincc) 91a001d3cf fix compile error from last commit 12 years ago
  Justin Clark-Casey (justincc) 022366a074 refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest() 12 years ago
  Justin Clark-Casey (justincc) 02f9caf6ce remove some mono compiler warnings 12 years ago
  Justin Clark-Casey (justincc) 8550a4a07e In Top Scripts report, don't show scripts with no or less than 1 microsecond of execution time. 12 years ago
  Justin Clark-Casey (justincc) 7df4a544fe Fix owner name display in "Top Colliders" and "Top Script" region reports. 12 years ago
  Justin Clark-Casey (justincc) a4b01ef38a Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time. 12 years ago