Diva Canto
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11194209df
First commit where physics work as region module.
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9 years ago |
Diva Canto
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 years ago |
Diva Canto
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49ab478d28
Fixed a namespace dependency. Also started preparing prebuild.xml for making physics region modules.
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9 years ago |
Diva Canto
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3741edd1c7
Refactored Meshing modules:
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9 years ago |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
Diva Canto
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1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
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9 years ago |
Diva Canto
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5648eb7bd1
Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
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9 years ago |
Diva Canto
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f6d79c7cbb
Mantis #7713: fixed bug introduced by 1st MOSES patch.
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9 years ago |
Ai Austin
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e64f7abd6c
Restore FlotsamAssetCache as default and pre-enabled asset cache module
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9 years ago |
Diva Canto
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0540e25081
Still about Ai's patch: it turns out OpenSim doesn't work well without an asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache.
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9 years ago |
Diva Canto
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9b5bd4b279
Fixed comment in ini related to previous patch
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9 years ago |
Ai Austin
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9d104f5453
Changes to .ini.example files to improve instructions and workflow for standalone setups
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9 years ago |
Robert Adams
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9a490ad2b9
Revert "BulletSim: delay adding a scene presence to the list of presences"
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9 years ago |
Robert Adams
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062ec0efbd
BulletSim: delay adding a scene presence to the list of presences
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9 years ago |
Robert Adams
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11209c72f5
In ScenePresence, when removing from the physical scene, unsubscribe
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9 years ago |
lillith xue
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722d00903b
Add Culture.FormatProvider to String.Format, like it is done for LSLFloat
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9 years ago |
dahlia
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1dae36ff7b
Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition"
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9 years ago |
dahlia
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c30c7da15b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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9 years ago |
dahlia
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4f8e18e31c
update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition
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9 years ago |
Melanie Thielker
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87247dc2c9
Just replace all m_data accesses with accesses to Data, which is
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9 years ago |
Melanie Thielker
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a9beee7050
Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data""
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9 years ago |
Melanie Thielker
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c4ea4ea000
Fix the nullref in scripts - the right way
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9 years ago |
Melanie Thielker
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26094c21fe
Revert "Fix a possible nullref caused by accessing m_data rather than Data"
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9 years ago |
Ai Austin
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3a27b47593
Refine comments .ini file setup for new Standalone
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9 years ago |
Melanie Thielker
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17e920aacd
More plumbing on agent states
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9 years ago |
Jeff Kelley
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e1a455eae5
Fix multiple moving_end and add moving_start to llSetKeyframedMotion
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9 years ago |
Melanie Thielker
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028506cf3c
Partial plumbing for the agent stateful module features negotiation
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9 years ago |
Melanie Thielker
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35cbe76f27
Merge branch 'master' of opensimulator.org:/var/git/opensim
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9 years ago |
Melanie Thielker
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20326e1947
Fix a possible nullref caused by accessing m_data rather than Data
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9 years ago |