Historique des commits

Auteur SHA1 Message Date
  Diva Canto 11194209df First commit where physics work as region module. il y a 8 ans
  Diva Canto 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. il y a 8 ans
  Diva Canto 49ab478d28 Fixed a namespace dependency. Also started preparing prebuild.xml for making physics region modules. il y a 8 ans
  Diva Canto 3741edd1c7 Refactored Meshing modules: il y a 8 ans
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. il y a 8 ans
  Diva Canto 2c0cad6dd3 Renamed the namespaces too il y a 8 ans
  Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. il y a 8 ans
  Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. il y a 8 ans
  Diva Canto f6d79c7cbb Mantis #7713: fixed bug introduced by 1st MOSES patch. il y a 8 ans
  Ai Austin e64f7abd6c Restore FlotsamAssetCache as default and pre-enabled asset cache module il y a 8 ans
  Diva Canto 0540e25081 Still about Ai's patch: it turns out OpenSim doesn't work well without an asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache. il y a 8 ans
  Diva Canto 9b5bd4b279 Fixed comment in ini related to previous patch il y a 8 ans
  Ai Austin 9d104f5453 Changes to .ini.example files to improve instructions and workflow for standalone setups il y a 8 ans
  Robert Adams 9a490ad2b9 Revert "BulletSim: delay adding a scene presence to the list of presences" il y a 8 ans
  Robert Adams 062ec0efbd BulletSim: delay adding a scene presence to the list of presences il y a 8 ans
  Robert Adams 11209c72f5 In ScenePresence, when removing from the physical scene, unsubscribe il y a 8 ans
  lillith xue 722d00903b Add Culture.FormatProvider to String.Format, like it is done for LSLFloat il y a 8 ans
  dahlia 1dae36ff7b Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition" il y a 8 ans
  dahlia c30c7da15b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim il y a 8 ans
  dahlia 4f8e18e31c update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition il y a 8 ans
  Melanie Thielker 87247dc2c9 Just replace all m_data accesses with accesses to Data, which is il y a 8 ans
  Melanie Thielker a9beee7050 Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data"" il y a 8 ans
  Melanie Thielker c4ea4ea000 Fix the nullref in scripts - the right way il y a 8 ans
  Melanie Thielker 26094c21fe Revert "Fix a possible nullref caused by accessing m_data rather than Data" il y a 8 ans
  Ai Austin 3a27b47593 Refine comments .ini file setup for new Standalone il y a 8 ans
  Melanie Thielker 17e920aacd More plumbing on agent states il y a 8 ans
  Jeff Kelley e1a455eae5 Fix multiple moving_end and add moving_start to llSetKeyframedMotion il y a 9 ans
  Melanie Thielker 028506cf3c Partial plumbing for the agent stateful module features negotiation il y a 8 ans
  Melanie Thielker 35cbe76f27 Merge branch 'master' of opensimulator.org:/var/git/opensim il y a 8 ans
  Melanie Thielker 20326e1947 Fix a possible nullref caused by accessing m_data rather than Data il y a 8 ans