UbitUmarov
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944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
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5 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
Melanie Thielker
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b2592ab132
Fix a merge conflict
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8 years ago |
Melanie Thielker
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f93ce485b1
Merge branch 'master' into avinationmerge
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8 years ago |
UbitUmarov
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53e0cd5534
handle diferente number of wearables on getting assets form another appearance
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8 years ago |
UbitUmarov
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bcb27d4406
fix the protection for more Wearables than region suports
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8 years ago |
UbitUmarov
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baf5649b70
fix avatarAppearance wearables copy
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8 years ago |
Melanie Thielker
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5f18f2ce6a
More EntityTransferContext plumbing
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8 years ago |
Melanie Thielker
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69585a4824
More plumbing of the EntityTransferContext (not yet complete)
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8 years ago |
Melanie Thielker
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9d1515efdb
Make regions tolerant to newer regions with more werables.
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8 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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8 years ago |
Melanie Thielker
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bec456c2a5
Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module.
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9 years ago |
Melanie Thielker
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64deb6ae6f
Second part of invisible base avatar option
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9 years ago |
UbitUmarov
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932b52f1bf
missing file
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9 years ago |
UbitUmarov
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4cbc13b52f
don't send pack baked texture assets into updates.
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9 years ago |
UbitUmarov
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395903d58f
*DANGER* dont send baked textures assets to Neighbours. Possible we could
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10 years ago |
UbitUmarov
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a1cc218f10
*DANGER* make baked textures cross and make use of it * UNTESTED *
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10 years ago |
UbitUmarov
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4ae0bb7df1
add limites checks on wearables size, revert to max 15 for
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10 years ago |
UbitUmarov
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7486684436
update the max number of texture faces and wearables to current values.
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10 years ago |
Oren Hurvitz
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712c50e0bf
Don't append attachments multiple times
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10 years ago |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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10 years ago |
UbitUmarov
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ed7fe6239c
add indexes for new visual parameters shape_hover and
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11 years ago |
Mic Bowman
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681fbda4b6
This is an experimental patch that adds support for comparing texture
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11 years ago |
Melanie
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68b910c1ff
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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3648164219
Prevent multiple instances of the same item ID being appended to an AvatarAppearance
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11 years ago |
Melanie
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797bfbfcfa
Multiattach, part 1
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11 years ago |
teravus
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1c79e8a779
* Document the additional Visual Params of newer browsers in AvatarAppearance.VPElement so it can be easily looked up in code/module
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11 years ago |
teravus
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6797ac1474
* This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
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11 years ago |
teravus
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77cc7ce399
* Partial Commit for Avatar Appearance to include the functionality of Cached Bakes.
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11 years ago |
UbitUmarov
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c73c2fb070
add some default size setting and checks
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11 years ago |