Historique des commits

Auteur SHA1 Message Date
  UbitUmarov 49848b09e6 replace ICSharpCode.SharpZipLib with target .net4.6 il y a 6 ans
  UbitUmarov 7a09a10f58 update PrimMesher to a newer version from dahlia (thx dahlia), targeted .net4.6 il y a 6 ans
  UbitUmarov 01448d751a update PrimMesh to lkalif 2013 version, .net4.6 and libomv again il y a 6 ans
  UbitUmarov 4e8fa27411 update again libomv that may depend on new log4net and XMLRPC il y a 6 ans
  UbitUmarov 271fab6ac2 testing update libomv CSj2k dll to .net4.6, remove unused Axiom dll il y a 6 ans
  UbitUmarov 8e30016841 revert to older CSJ2K.dll since new seems have issues on linux with existent textures/sculpts il y a 7 ans
  Diva Canto 3b01c209b2 Update libOMV il y a 7 ans
  dahlia ed22014646 revert CSJ2K.dll to version in use prior to commit d4fa2c69ed2895dcab76e0df1b26252246883c07 il y a 11 ans
  dahlia d4fa2c69ed update libomv to git master which adds support for MaterialID in TextureEntry il y a 11 ans
  Justin Clark-Casey (justincc) 5e3893ca5c add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows il y a 13 ans
  Melanie a2e24377b4 Replace CSJ2K with fixed version (Mantis #3318) il y a 14 ans
  John Hurliman 332d3eb1bb * Removed code that is no longer used with Melanie's queue callback optimization il y a 15 ans
  John Hurliman f56dc5fcda Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory il y a 15 ans
  Melanie f908e32f62 Revert "Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug" il y a 15 ans
  John Hurliman 22cc31135e Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug il y a 15 ans