Gwyneth Llewelyn
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6ade61d685
Upload the latest and greatest
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há 3 anos atrás |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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há 7 anos atrás |
Melanie Thielker
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c53f732163
Change the IScriptApi back to it's original form, removing XEngine
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há 9 anos atrás |
Oren Hurvitz
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59da146e9d
When the user stops a script, have it remain stopped
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há 9 anos atrás |
Oren Hurvitz
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a3bed1fbcb
Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
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há 9 anos atrás |
Justin Clark-Casey (justincc)
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faaf47a86f
Prevent a race condition between the script engine backup thread and script removal by locking on the script's EventQueue and only proceeding if it's flagged as still running.
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há 9 anos atrás |
Justin Clark-Casey (justincc)
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8d724e90de
For scripts in attachments, don't save .state files apart from the initial one as these are ignored since .state is saved in the attachment's asset.
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há 9 anos atrás |
Justin Clark-Casey (justincc)
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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há 10 anos atrás |
Justin Clark-Casey (justincc)
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206fb306a7
Update SmartThreadPool to latest version 2.2.3 with a major and minor change.
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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a82bd5678e
Use an integer when specifying the XWorkItem wait rather than a TimeSpan to avoid a Windows casting issue in SmartThreadPool for large TimeSpans.
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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0963ece25b
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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b8949024bc
Revert "Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)"
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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1b5c41c14a
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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fccb03227e
Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead.
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há 11 anos atrás |
Justin Clark-Casey (justincc)
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e6fd8365af
Extend default 1 second wait for event completion to other thread script reset (as called by llResetOtherScript()).
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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047270bdc8
Add "debug script log" command to allow setting a numeric debug level on individual IScriptInstances for debugging purposes.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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5ba99cbf55
Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking callers to lock and directly inspect the EventQueue
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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e8df0f1b4c
Add IScriptInstance.EventsProcessed stat so that we can record this information and display in "show scripts" for debug purposes
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há 12 anos atrás |
Melanie
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1c3b0da74a
Revert "Fix script "Running" behavior"
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há 12 anos atrás |
BlueWall
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6d3ee8bb39
Fix script "Running" behavior
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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c386b68373
Aggregate script execution times by linksets rather than individual prims.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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a4b01ef38a
Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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acb1355ff2
Remove property/field duplication in ScriptInstance where it's unnecessary.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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95ec96bf86
refactor: rename ScriptInstance.m_CurrentResult to m_CurrentWorkItem to make it more understandable as to what it is and what it does (hold a thread pool work item for a waiting of in-progress event)
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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116fbe8258
add current script status to "scripts show" command (running, suspended, etc.)
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há 13 anos atrás |
Justin Clark-Casey (justincc)
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cf3ffe5bb4
Fix llAttachToAvatar()
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há 13 anos atrás |
Marck
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2827deffe8
Trigger changed event with CHANGED_TELEPORT when teleporting to another region.
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há 14 anos atrás |
Melanie
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c1ad8a3c17
People can't leave their hands ooff "well enough". StateSource 0 was region
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há 14 anos atrás |
Melanie
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21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
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há 14 anos atrás |
Melanie
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9d63f90467
Remove the old (Remoting) region crossing code. Fix the new code to
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há 15 anos atrás |