Robert Adams
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87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
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hace 5 años |
UbitUmarov
|
c92ba1cc04
shut up some pesty warnings
|
hace 6 años |
Robert Adams
|
df3759e099
BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
|
hace 7 años |
Robert Adams
|
f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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hace 7 años |
Robert Adams
|
5c36561424
BulletSim: add clock and change logic for taint processing a little
|
hace 7 años |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
hace 7 años |
Robert Adams
|
e13ff5a392
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
|
hace 8 años |
Robert Adams
|
e13fecfd3d
BulletSim: zero velocity target when setting velocity through the
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hace 8 años |
Robert Adams
|
c7e4b14a26
BulletSim: fix problem with avatar velocity going to zero when flying across
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hace 8 años |
Robert Adams
|
be43fc2234
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
|
hace 8 años |
Robert Adams
|
33af419050
BulletSim: make collision sounds work most of the time. Seems that collisions
|
hace 8 años |
Robert Adams
|
ddd59fab5f
BulletSim: add stationary suppression on AddForce application. This enables
|
hace 8 años |
Robert Adams
|
35d4298be6
BulletSim: change method signatures for internal AddForce methods to remove
|
hace 8 años |
Robert Adams
|
d4e88f8883
BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
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hace 8 años |
UbitUmarov
|
79945cff7c
improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look
|
hace 9 años |
UbitUmarov
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deb4364f42
remove the use of Vector3 for axis locks on the rest of engines
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hace 9 años |
Diva Canto
|
ce2c67876e
More namespace and dll name changes. Still no functional changes.
|
hace 9 años |
Diva Canto
|
2c0cad6dd3
Renamed the namespaces too
|
hace 9 años |
Diva Canto
|
1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
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hace 9 años |