Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
Diva Canto
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
Justin Clark-Casey (justincc)
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fc878a33ed
refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
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10 years ago |
Justin Clark-Casey (justincc)
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7d30bb13be
Fix recent minor regression where the default frame time wasn't being set if there was no startup config section.
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10 years ago |
Justin Clark-Casey (justincc)
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c31d93cb6f
Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers.
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10 years ago |
Justin Clark-Casey (justincc)
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2dbc18054e
Add regression test for NPC movement on a variable region.
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10 years ago |
Justin Clark-Casey (justincc)
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e2fbc88d98
Re-enabled NPCModuleTests.TestCreate()
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10 years ago |
Melanie
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e79fab91db
Intermediate commit. Sill errors.
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11 years ago |
Justin Clark-Casey (justincc)
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bcb8c4068e
Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable.
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11 years ago |
Justin Clark-Casey (justincc)
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54cc229768
Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
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11 years ago |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 years ago |
Melanie
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bf283208df
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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a08f01fa83
Fix NPC regression test failures.
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11 years ago |
Melanie
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e28c042dce
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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d6d6618f62
minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable any enabled logging from previous tests
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11 years ago |
Melanie
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083ac92b34
Merge branch 'avination' into careminster
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12 years ago |
teravus
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77cc7ce399
* Partial Commit for Avatar Appearance to include the functionality of Cached Bakes.
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12 years ago |
Justin Clark-Casey (justincc)
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22d4c52ffc
Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests
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12 years ago |
Justin Clark-Casey (justincc)
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09f4e72d6a
Fix memory leak where removing an NPC did not remove its circuits.
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12 years ago |
Justin Clark-Casey (justincc)
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951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
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12 years ago |
dahlia
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4186fa10f0
remove default values from prior commit since mono cant deal with them
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12 years ago |
Justin Clark-Casey (justincc)
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07e62df558
Add regression test for teleporting an agent between separated regions on the same simulator.
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12 years ago |
Justin Clark-Casey (justincc)
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30b2a8c778
Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
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12 years ago |
Justin Clark-Casey (justincc)
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1dc03e5c4f
Simplify NPCModuleTests code by putting the NPCModule in an instance variable rather than making each test fetch it seperately.
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12 years ago |
Justin Clark-Casey (justincc)
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d44b7c486a
Go back to setting appearance directly in NPCModule.SetAppearance() to fix mantis 5914
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12 years ago |
Justin Clark-Casey (justincc)
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7837c611fb
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
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12 years ago |
Justin Clark-Casey (justincc)
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1ac5aa6808
Add remove test for unowned avatars
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13 years ago |
Melanie
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7518b075b7
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the owner, can be destroyed only by the owner and only the owner can save their appearance. Added "NPC" as a flag to llSensor to sense NPCs and exclude them from "AGENT" results.
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13 years ago |