UbitUmarov
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d1fcb9c35d
filter some changed events at trigger point
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4 years ago |
UbitUmarov
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06bdfc48d0
move the ToUpper to where it belongs
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4 years ago |
UbitUmarov
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c097f148dd
locate default anims also by uuid, rename/chage a few things
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4 years ago |
UbitUmarov
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21728b3129
some retouchs on animationset code
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5 years ago |
UbitUmarov
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5c156508e2
mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar data bc have no idea why do do have it, so leave it to who does know
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7 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
UbitUmarov
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6df75a927c
let hoverheight rest position be a falling state
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9 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
UbitUmarov
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6f149ef6ae
bug fix: leave jumping state only to landing, without fallback into
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10 years ago |
UbitUmarov
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6d1f1103f3
clean up coments, use a even faster XY move request detection
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10 years ago |
UbitUmarov
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4c8819a143
removed useless unreal inworld movement vector estimation. Do animation state using movement control flags only, on avatar frame of reference. This will hold
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10 years ago |
UbitUmarov
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2af7205813
keep same animation if in transit
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10 years ago |
UbitUmarov
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3052a53889
change avatar physics and motion control. Still not that good :(
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10 years ago |
UbitUmarov
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df8eae1957
handle AO sit ground case
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10 years ago |
UbitUmarov
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f66b58cf00
*TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,
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10 years ago |
UbitUmarov
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e37fd5e716
force update of movement animation
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10 years ago |
Melanie Thielker
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aa84ad369c
Add some forgotten calls
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10 years ago |
Melanie Thielker
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18023169e7
Actually do the overriding
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10 years ago |
UbitUmarov
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0295e6822d
some cleanup ( well or not )
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10 years ago |
UbitUmarov
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31a2c07e83
put bake bakes, plus a missing change forcing animations to pass by
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10 years ago |
UbitUmarov
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4aa55204a2
allow reset default animation to default as core does
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10 years ago |
Melanie
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6d6b9ab791
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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4cde02a2a3
Implement most effects of AGENT_CONTROL_STOP
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11 years ago |
Melanie
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9975c5674c
Merge branch 'master' into careminster
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11 years ago |
Robert Adams
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7556a0f699
Add TriggerScenePresenceUpdated events when an animation is added
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11 years ago |
Melanie
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648e258b8e
Merge branch 'master' into careminster
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11 years ago |
Robert Adams
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4d32ca19bf
Trigger OnScenePresenceUpdated when the avatar's animations change.
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11 years ago |
Melanie
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12efac494a
Merge branch 'master' into careminster
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11 years ago |