Teravus Ovares
|
e57c2b47a8
* This fixes the Sculpty seam. Unfortunately not all sculpties will survive. A tiny fraction of them will turn into a torus.
|
16 years ago |
Teravus Ovares
|
7e275bfa37
* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save it to the prim shape.
|
16 years ago |
Teravus Ovares
|
646df0dc2c
* remove 2 warnings.
|
16 years ago |
Teravus Ovares
|
4b924f2eb6
* Committing an extra bit of permissions for attaching to ensure that the perms are in line with project goals.
|
16 years ago |
Teravus Ovares
|
92c03978e1
* Fixes Prim ExtraParams
|
16 years ago |
Adam Frisby
|
375163a6fe
* Spring cleaning.
|
16 years ago |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 years ago |
Jeff Ames
|
7d1dcf3e68
Replaced some magic PCode numbers with enum values.
|
16 years ago |
Jeff Ames
|
a8cfbbe963
Minor cleanup.
|
16 years ago |
lbsa71
|
2f023f6362
* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)
|
17 years ago |
lbsa71
|
690a7a347b
* Undid XmlIgnore thingy as it did cause breakage
|
17 years ago |
lbsa71
|
ed314e19ff
* Sorted members for great justice
|
17 years ago |
lbsa71
|
f1c2dca7c1
* ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape and ProfileHollow
|
17 years ago |
lbsa71
|
b469990972
* Added helpers to convert from LSL PrimitiveParams values to PrimitiveBaseShape values
|
17 years ago |
lbsa71
|
8cd72beb86
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
|
17 years ago |
Teravus Ovares
|
5bd5770ed2
* Patch from Melanie. Thanks Melanie!
|
17 years ago |
lbsa71
|
efd90b56b7
* Optimized usings
|
17 years ago |
lbsa71
|
87e2a694e2
* AssetServerBase: _ProcessRequest is now called GetAsset
|
17 years ago |
lbsa71
|
1cf4278862
* Debugging Shape
|
17 years ago |
MW
|
909fcd554f
A few minor changes/additions/fixes.
|
17 years ago |
lbsa71
|
ffd60baa48
* The 'Create' functions should be called to factor up a new, otherwise empty, but with the Id and 1-to-1 child fields instantiated and randomized.
|
17 years ago |
lbsa71
|
9414d6a1e1
* miniscule changes just to keep myself in synch
|
17 years ago |
lbsa71
|
064404ab40
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
|
17 years ago |