Commit History

Auteur SHA1 Bericht Datum
  UbitUmarov 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. 4 jaren geleden
  UbitUmarov 9aa7f41bca add cap AttachmentResources ( no urls, memory account is per yengine mem usage) 4 jaren geleden
  UbitUmarov 44c90bf294 misspell all across the board 4 jaren geleden
  UbitUmarov e538628dec 2first dirty version and non persistent parcel uglysky 4 jaren geleden
  UbitUmarov f0f067d05c missing file 4 jaren geleden
  UbitUmarov cded996265 remove a dev only conditional on lludp handlers; change parcel lists updates a bit; 5 jaren geleden
  UbitUmarov 156707edfb clear land object on delete 7 jaren geleden
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 jaren geleden
  UbitUmarov c7b963df8f replace GetNearestPoint... funtions 8 jaren geleden
  UbitUmarov 2a354f6c28 calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed 8 jaren geleden
  Jak Daniels b23e5fd8b6 Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region. 8 jaren geleden
  UbitUmarov 371c9dd2af bad merge? 9 jaren geleden
  UbitUmarov d6dbfd1687 missing file in commit 5fe1f878372b5490304a2ad7c0a41293ae36aaa0 10 jaren geleden
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule 10 jaren geleden
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 10 jaren geleden
  UbitUmarov a285ff7e69 check land permitions on sit target for unscripted sits 11 jaren geleden
  Melanie b5d0bc2488 Rework Diva's patch to simplify it 12 jaren geleden
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." 12 jaren geleden
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. 12 jaren geleden
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 12 jaren geleden
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL 12 jaren geleden
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 13 jaren geleden
  Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc. 13 jaren geleden
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. 13 jaren geleden
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. 13 jaren geleden
  Justin Clark-Casey (justincc) cc8897fceb Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon. 13 jaren geleden