UbitUmarov
|
b783244a50
move http range parser to util
|
6 years ago |
UbitUmarov
|
0ba13b9b00
recover GetMesh2 cap
|
6 years ago |
UbitUmarov
|
6ea394467d
if viewer asks for range reply in same format even if its full data
|
6 years ago |
UbitUmarov
|
57ec0d3884
change caps get mesh and texture throttle
|
6 years ago |
UbitUmarov
|
5c79e03f18
some cleanup
|
7 years ago |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 years ago |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 years ago |
UbitUmarov
|
018d855f28
turn off KeepAlive
|
9 years ago |
UbitUmarov
|
05d72f77ff
do keepalive on mesh and texture GET. Dont use reusecontext any where.
|
9 years ago |
Freaky Tech
|
4de10a45e9
revised GetMesh to not use intermediate base64 coding scheme
|
9 years ago |
Justin Clark-Casey (justincc)
|
16a5e15443
Allow GetMesh capability to be served directly by a server like GetTexture
|
10 years ago |
teravus
|
a118001181
* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339
|
12 years ago |
teravus
|
5e0294815f
* Plumbing and basic setting of the GetMesh Cap Throttler.
|
12 years ago |
teravus
|
619c39e514
* Fixes mesh loading issues in last commit.
|
12 years ago |
teravus
|
cda127e30f
* Prep work switching the GetMeshModule over to a poll service.
|
12 years ago |
Justin Clark-Casey (justincc)
|
3146f4bae0
Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical
|
13 years ago |
Diva Canto
|
aba9ffdbd0
Refactored the GetMesh module into a handler and a module, to be the same as GetTexture.
|
13 years ago |