MW
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f71fa731f5
Made the background (ie empty space) colour of the exported map image blue.
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17 years ago |
MW
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87b07c19ef
Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.
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17 years ago |
MW
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7f99644864
Attempt to get World Map working in Grid mode, will need to be using the grid asset server for it to work correctly and has only been quickly tested in a three region grid.
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17 years ago |
Dalien Talbot
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2cd00f46b9
For every problem there's a solution that is simple, neat and wrong.
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17 years ago |
Dalien Talbot
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0d8a2cccfd
Looks like we're requesting the mapblocks for every agent - including
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17 years ago |
Dalien Talbot
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f7b5c6550b
Second try at having a bandaid for the multiple logins crash
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17 years ago |
Dalien Talbot
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8ebf75ec24
Revert the previous commit - indeed this needs to be fixed in a
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17 years ago |
Dalien Talbot
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aa57b386b7
Trap the error during the logout with connections to multiple sims on
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17 years ago |
Dalien Talbot
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6866dc5297
Additional debugging output to see for what coordinates is the worldmap
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17 years ago |
Dalien Talbot
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baa4e82107
Prevent the region crash in gridmode on bringing up the map
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17 years ago |
Dalien Talbot
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793813a6a6
Added handler for MapNameRequest - OnMapNameRequest
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17 years ago |
dan miller
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8c5add18a2
improved avatar logic -- walk up low steps now, sorta
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17 years ago |
dan miller
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7c18c69668
minor POS tweak for speed
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17 years ago |
Teravus Ovares
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54df1a57d7
* Fix Null comparison for Mono
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17 years ago |
Teravus Ovares
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8a57dd207f
* Fixed space related SimCrasher ODE error when a prim disables itself because it's out of bounds and user moves it back into the space.
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17 years ago |
Teravus Ovares
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5460ba79dc
* fixed goofy documentation error
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17 years ago |
Teravus Ovares
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6cd3980b18
* Added decoding of the AgentThrottleBlock of the AgentThrottle packet. It's still unhandled, and useful data can be sent to the packet throttler :D
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17 years ago |
MW
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a4a1ff3d9b
Added ClickAction property to SceneObjectPart (and the relevant changes in IClientAPI so its used), so that the default click action (ie touch, sit, etc) can be set on a prim. Note: Sill need to handle the incoming packets that set this, from the client.
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17 years ago |
dan miller
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d71b28c731
Out of a fog of alcohol and adenovirus, I present - POS!
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17 years ago |
Jeff Ames
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6ad471abc0
set svn:eol-style
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17 years ago |
Jeff Ames
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a473289738
minor cleanup of some dodgy bits
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17 years ago |
Jeff Ames
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ba9b317122
added some POS gravity
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17 years ago |
Jeff Ames
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946db5461c
catch exceptions when loading malformed xml files
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17 years ago |
Jeff Ames
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c5ddbd3254
fixed svn:ignore on POSPlugin
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17 years ago |
Teravus Ovares
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df507605cd
* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more work to be done on this, however, avatar will have a lot less difficulty getting into tight spaces/prim cuts
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17 years ago |
Teravus Ovares
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3041747bcd
* ODEPlugin - fixed issue where resizing prim causes the prim's collision box to no longer be matching the client's view of where it should be.
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17 years ago |
Teravus Ovares
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5fd2fa687e
* Resolved the situation where prim is loaded from storage and when pushed never stops.
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17 years ago |
mingchen
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eb2f626561
*Added the TimeDilation property to Scene
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17 years ago |
Teravus Ovares
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b2243079ea
* Trying a space/collision optimization technique in ODE. Let me know if you see a difference.
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17 years ago |
MW
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483377adae
More cleaning up when deleting regions from a instance. NOTE: IGridServices.DeregisterRegion() method needs implementing for grid mode.
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17 years ago |