Sean Dague
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14d0a2ac74
further encapsulation of function in PacketQueue and PacketThrottle
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17 years ago |
Sean Dague
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8f58a9a107
From Justin Casey (IBM)
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17 years ago |
Teravus Ovares
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5061808afc
* Now using interpolation to expand the 256x256 heightfield data to 512x512 before it's passed to ODE.
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17 years ago |
Sean Dague
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c29105aa3e
This is a simple patch which just renames an IClientAPI method to
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17 years ago |
MW
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690e517240
Added a flag to load-xml console command, that will generate new uuids for the loaded Sceneobjects (as per mantis request #53).
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17 years ago |
MW
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4eba3373dc
Fixed bug in Appearance update in AvatarFactoryModule.
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17 years ago |
Teravus Ovares
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0ec208a200
* Resize terrain heightmap info going to ODE to double the resolution.
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17 years ago |
MW
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285fa3fe9e
Some refactoring
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17 years ago |
MW
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9f5e1efc2d
Added another .ini file error catch to the RemoteAdminPlugin Initialise method.
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17 years ago |
MW
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634a22185d
Applied patch from mantis issue #110 (with one or two tiny changes) , thanks mpallari/_SomeOne_
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17 years ago |
Jeff Ames
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1dfa05c823
added svn:ignore on stuff in ApplicationPlugins/RemoteController
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17 years ago |
Adam Frisby
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c4afb81f47
* Removed VS added directory.
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17 years ago |
Adam Frisby
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1d5e19e476
* Added a XMLRPC Restart command to RemoteAdminPlugin
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17 years ago |
Jeff Ames
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4c0ddacc16
minor meaningless changes
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17 years ago |
Adam Frisby
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c8faccb396
* Added XMLRPC Broadcast Alert method.
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17 years ago |
Jeff Ames
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27a731ae1a
set svn:eol-style
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17 years ago |
Adam Frisby
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981c97502a
* Moved XMLRPC Controller to a Application Plugin. Requires testing.
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17 years ago |
Adam Frisby
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4b95eb589b
* Applied a few commits left on my laptop to OpenSimController.
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17 years ago |
MW
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555afddbad
Just for Cfk!
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17 years ago |
MW
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ac77c32453
Attempt to fix mantis issue #82, taking prims into inventory and then rezzing them in another region.
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17 years ago |
MW
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5ae8759de1
Added some error handling (and console output) to BaseHttpServer.
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17 years ago |
MW
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cac98171e5
Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standalone mode it will mean that when you log off and log back on ,as long as the region server hasn't been restarted , your avatar will start with wearing the clothes that it wore on log off. In grid mode its even more limited in that wearing/removing clothes/body parts are only stored in the region server instance you are one. so if you are in a different region to your login region (which are on different region server instances), and then change clothes, those changes won't be remembered. So as said, its very limited but is a small step towards having proper appearance persist.
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17 years ago |
MW
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86ae8e97cd
Fixes a bug that my last commit introduced.
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17 years ago |
MW
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80609c2b15
Some refactoring , mainly on Inventory code.
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17 years ago |
MW
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b92df4aaaf
New Inventory folder should now be stored to the inventory server/database. This also seems to fix the problem of Body parts not being persisted properly.
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17 years ago |
MW
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0a2425432a
Rezzing multiple copies of a inventory prim should now work.
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17 years ago |
Jeff Ames
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2852cd9d73
attempt to fix sitting-related bugs #3 and #67
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17 years ago |
MW
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96ac8f00c7
Due to popular demand, a rezzed prim should no longer delete the original inventory item. (hasn't been tested to make sure no conflicts happen if that new rezzed object is then taken back into inventory but don't think there will be any)
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17 years ago |
MW
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5c866bc6ff
as a Test, attempted to disable mysql inventory table auto creation.
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17 years ago |
MW
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4dee53c7fb
Attempt to fix mantis issue # 73
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17 years ago |