Jeff Ames
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65b9fa9a5f
added more packet handling stubs
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17 years ago |
Brian McBee
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890a7c2e80
Adding an explicit close() and dispose() in the hope that it might help with assetserver issues.
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17 years ago |
Brian McBee
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383eccc543
hackish code to allow emptying of trash. This really should be done on the inventory server, and not from the region.
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17 years ago |
Brian McBee
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beca2373e1
Allow moving, deleting, and restoring objects in inventory.
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17 years ago |
Teravus Ovares
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e0e9237a89
* Added back the regionup code so people in nearby sims can see a downed sim coming back up.
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17 years ago |
Sean Dague
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0855066968
This patch fixes mantis 105. Basically, it stops the index exception when
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17 years ago |
Jeff Ames
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5e08911400
set svn:eol-style
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17 years ago |
Teravus Ovares
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5f516c9fb2
* All remoting calls are now using Serializable values
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17 years ago |
MW
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87b337ebf9
Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend.
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17 years ago |
MW
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a71f4c021b
"Borrowed" the LLSD class from a older version of libsl, so that our LLSD decoding (used by CAPS) works again.
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17 years ago |
Sean Dague
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0aa982c252
move to PacketQueue for throttling. This has been tested with a couple
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17 years ago |
Sean Dague
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4221ec23f9
further screwing around with the PacketQueue data structure.
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17 years ago |
Teravus Ovares
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25ec01311d
* Serialized data properly for the InterRegionSingleton InformRegionChild method
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17 years ago |
MW
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e23290eff6
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done.
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17 years ago |
Sean Dague
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7f4d033490
This small patch means that the inventoryserver for grid mode now
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17 years ago |
Teravus Ovares
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cbc8a27b34
* Added class sAgentCircuitData and unmarked AgentCircuitData as Serializable.
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17 years ago |
lbsa71
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9414d6a1e1
* miniscule changes just to keep myself in synch
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17 years ago |
Jeff Ames
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8297da56f2
updated libopenjpeg-libsl-2.1.2.0.dylib
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17 years ago |
MW
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167846311a
updated openjpeg-libsl.dll
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17 years ago |
Adam Johnson
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3d938f76b7
Updates to LibSL revision 1498. Thanks Johan!
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17 years ago |
Teravus Ovares
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57f666497b
* Added hacked support for 'anyone can move' and 'anyone can copy'.
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17 years ago |
Jeff Ames
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6abe37e71d
added timer_Script to OpenSim.ini.example
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17 years ago |
Jeff Ames
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a45118d35e
added one more command to the console help.
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17 years ago |
Sean Dague
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9326ee425b
added a lock to prevent multiple Timer popping races
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17 years ago |
Sean Dague
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1ad83bcf1b
reversing the r2599 patch, as this started causing CreateThread errors for
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17 years ago |
Jeff Ames
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73599c0f25
removed obsolete Verbose() function
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17 years ago |
Jeff Ames
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a47176ee92
more minor cleanup. added some command descriptions to region server help.
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17 years ago |
lbsa71
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395637acdd
* now the throttle timer is stopped whilst processing Queue so that it won't fire twice
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17 years ago |
MW
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44caa7ae8e
Fixed conversation bug in InventoryConfig
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17 years ago |
Adam Frisby
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9e5f7fb415
* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet strings. BAD PROGRAMMER BAD. Use Helpers.StringToField instead. >_>
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17 years ago |