Commit History

Author SHA1 Message Date
  Brian McBee bafdac7874 dump_assets_to_file=true will now cause the asset to go into a UserAssets subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!) 17 years ago
  Brian McBee 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! 17 years ago
  Sean Dague ebba112379 make Stopped a property of the SceneObjectPart instead of in the 17 years ago
  lbsa71 b9dcb24175 * Removed unneeded and uneeded debug message 17 years ago
  lbsa71 c01dfe4953 * Removed superfluous and erroneous perms check on parts. 17 years ago
  lbsa71 3ebd0430d9 * Heavy refactoring of MultipleObjUpdate flow for readability 17 years ago
  Teravus Ovares f7437b7b5e * Added the files for work units for the purpose of sending out updates to regions. 17 years ago
  Teravus Ovares ad411d52a8 * Added more methods to MessageService 17 years ago
  Teravus Ovares 05fbed403c * Switched over to RegionProfileData from using RegionInfo because RegionInfo was missing the httpURI on the MessageService. 17 years ago
  Justin Clarke Casey 0428701da7 Minor prim inventory method refactoring 17 years ago
  Justin Clarke Casey 348b79d801 Trigger persistence of the scripts in a prim's inventory when that inventory is changed/updated/deleted (before the trigger only happened if the prim was moved). 17 years ago
  lbsa71 97c1b84463 * Added Tribal Media to CONTRIBUTORS.txt 17 years ago
  lbsa71 e27ba6cc63 * Deleted outdated shared regions 17 years ago
  Teravus Ovares 6e8c3ac782 * Enabling the LLSD Login method by jhurliman so libSecondLife clients work on OpenSim again. 17 years ago
  Teravus Ovares 0678a4d52d * Message Server stuff. 17 years ago
  mingchen 1718c39e10 *Added ability to update only necessary data on insertRegion for the grid server. 17 years ago
  Teravus Ovares bbac579849 * More message server methods 17 years ago
  Justin Clarke Casey eadfbf3ba2 Very minor refactoring. Remove unused prim inventory bool returns for now 17 years ago
  Justin Clarke Casey 6b4b041902 Refactor Scene.Inventory.RezScript to use newer script starting code 17 years ago
  Johan Berntsson 7bdc8141d4 Shameless self-promotion :) 17 years ago
  Justin Clarke Casey 95c9a9939e Commenting out InnerScene.SceneObjects for now since it was unpopulated and not used by active code (as far as I can see), so a source of confusion. All 17 years ago
  Justin Clarke Casey 3e75dede1b Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start. 17 years ago
  Teravus Ovares f43e75762a * Adding More to the MessageServer classes. 17 years ago
  Brian McBee 35b0c2e9df More inventory work for CharlieO. Final patch to make it all work yet to come. 17 years ago
  Justin Clarke Casey 286802558e Factor out inventory code in SceneObjectGroup into seperate class. 17 years ago
  Justin Clarke Casey 35a63c64f6 Factor out inventory related code in SceneObjectPart into separate class 17 years ago
  Brian McBee a14d9500de For CharlieO: new folders created for new asset set stuff. Mantis 313 17 years ago
  Teravus Ovares 04dbcee74c * A few more Message Server comms related updates 17 years ago
  Brian McBee 9985d53681 Added code to gridserver to prevent new region from connecting at X,Y location already used by an existing region. 17 years ago
  Teravus Ovares b8efd5f294 * Added some userserver glue for communications with the message server 17 years ago