Jeff Ames
|
ba4fbabbf4
Removed .csproj from svn
|
16 years ago |
Jeff Ames
|
857d4215af
Updated svn properties.
|
16 years ago |
Jeff Ames
|
c2c5cd42ec
Sync other log4net config files with region server config.
|
16 years ago |
Charles Krinke
|
c076eab633
Additional debugging print on LOGOUT if/else in userServer.
|
16 years ago |
Charles Krinke
|
d6f4656032
Shorten root inventory create folder message.
|
16 years ago |
Teravus Ovares
|
1b8e89751a
* Added the Scripted objectflag if there is a script running in a prim. Remove the flag if you delete all of the scripts in the object.
|
16 years ago |
Sean Dague
|
caa255bcdf
make a couple more changes to get us back very close to old color scheme
|
16 years ago |
Justin Clarke Casey
|
aa9d3f7aed
* Allow terrain load-tile for RAW files
|
16 years ago |
Sean Dague
|
2d7fbf6137
ummm... removed 1 too many newlines, formating a bit better now
|
16 years ago |
Justin Clarke Casey
|
548bbc97e5
* Chasing down memory leak where memory used by a client is not returned on client logout
|
16 years ago |
Sean Dague
|
b3e85daf02
pass 1 on getting colors back to the console
|
16 years ago |
Jeff Ames
|
7801227547
Shortened console log messages.
|
16 years ago |
Sean Dague
|
da0655b3a5
change the console logging format a little bit to look more like
|
16 years ago |
Adam Frisby
|
f93fdfa5af
* Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement.
|
16 years ago |
Adam Frisby
|
a37eb62047
* Added debug message to try track down Mantis#305.
|
16 years ago |
Jeff Ames
|
3b42b5f098
Consolidated LoadAnims and AvatarAnimations constructor.
|
16 years ago |
Teravus Ovares
|
530d24da14
* Fixed script count incrementer. Was decrementing but only incrementing when a script was requested by UUID
|
16 years ago |
Jeff Ames
|
3a1947f658
Removed super-stealth mode from PasswdPrompt. (Now you can see the prompt)
|
16 years ago |
Teravus Ovares
|
d842699ef3
* Put the script run limiter on the SceneObjectPart as otherwise you can drop scripts in prim and they'll still run with scripts disabled.
|
16 years ago |
Teravus Ovares
|
9d6ea497e2
* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
|
16 years ago |
Jeff Ames
|
4ec4e2cb32
Cleaned up some unreachable code warnings.
|
16 years ago |
Jeff Ames
|
b68d2bd09a
Fixed typo in Mag() (Thanks lc_tuco for pointing this out)
|
16 years ago |
Teravus Ovares
|
9cd9e90e7f
* Added Active Scripts to report the number of scripts running to Sim Stats
|
16 years ago |
Jeff Ames
|
355d0fdb95
Revert color console changes until a cross-platform method is found.
|
16 years ago |
Jeff Ames
|
d76d604ce9
Added colors back to console output.
|
16 years ago |
alondria
|
52af264948
Fixed regex in LSL2CSConverter so it will properly handle casting to (string) part of vector (eg. vector.z)
|
16 years ago |
alondria
|
31576c8a26
Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395)
|
16 years ago |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
16 years ago |
Brian McBee
|
7a61bcff86
Cut down on the number of packets sent during terraforming. Terraforming should be much more responsive.
|
16 years ago |
alondria
|
36f7a087e6
Added explicit Quaternion->string and list->string conversions.
|
16 years ago |