Commit History

Author SHA1 Message Date
  Charles Krinke e6a74344e7 Thank you Hashbox for adding the 16 years ago
  Teravus Ovares c2d7beb617 * Last bit of cleanup now. As long as you keep physical prim off, you should have a reasonably stable experience with ODE again. 16 years ago
  Teravus Ovares f80a534eb0 * Various ODE Cleanups 16 years ago
  Teravus Ovares 89349a3810 * Disabling physical prim crossings until they get a bit more stable. 16 years ago
  Tedd Hansen 94ecea52da Back with old libopenjpeg-libsl-2.1.2.0.so 16 years ago
  Tedd Hansen f6aebe8aab SVN propset thingie 16 years ago
  Teravus Ovares e33a0c5fc0 * Fixed the Ghost physical hull on deleting a physical Prim 16 years ago
  Teravus Ovares 19e0ada93a * Located and destroyed the weird velocity and rotation transfers. It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects. Not so static after all :(. Finding it was cruel and unusual punishment from the CLR. 16 years ago
  Charles Krinke 58c72c409d Thank you very much, ChrisDown for a patch to 16 years ago
  Charles Krinke df04345e3f Thank you very much, Diva for a patch to increase the 16 years ago
  Charles Krinke 9e828ab168 Thank you very much, Taoki for additions to pCampBot to improve walking, talking 16 years ago
  Jeff Ames 3b9d332f84 Added copyright notices. 16 years ago
  Jeff Ames 0da6dabc15 Added dummy IAgentAssetTransactions to fix compile failure. 16 years ago
  MW 5cc0bbd419 Renamed AgentAgentTransactionModule to the correct name of AgentAssetTransactionModule 16 years ago
  MW b618802e53 Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though. 16 years ago
  MW 694dff3b70 Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!) 16 years ago
  Jeff Ames e8225f2f81 Update svn properties. 16 years ago
  Tedd Hansen 5e949d4700 Forgot one small but important line .. ;) 16 years ago
  Tedd Hansen 169032b4a4 Fixed ScriptEngine config in OpenSim.ini.example that was out of place. 16 years ago
  Teravus Ovares be6edefcfb * ODE Stability update 4 :D 16 years ago
  Justin Clarke Casey cf9c0135b1 Resolve mantis #572 - terrain help printed multiple times when change-region has not been invoked 16 years ago
  Sean Dague 4cc5aac18b be smarter about the size of dynamic textures that we pull in 16 years ago
  Sean Dague 2f6e1ac34d allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch 16 years ago
  Justin Clarke Casey c769d93206 * Temporary measure of deleting the Mono addin cache dir of addin-db-000/ on every startup to avoid cache corruption problems 16 years ago
  MW 23c7c6dabd Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not being persisted. 16 years ago
  Justin Clarke Casey 5e625e5380 Add Dr Scofield's name to CONTRIBUTORS 16 years ago
  Justin Clarke Casey 57cfd5e8d1 * Two (combined) patches from Dr Schofield (dirk husemann). Ta very much :) 16 years ago
  Jeff Ames e16f9a16c7 Moved LaunchSLClient prebuild.xml into main prebuild.xml 16 years ago
  Jeff Ames 25e7f74d29 Move pCampBot prebuild.xml into main prebuild.xml to fix reference errors. Update README. 16 years ago
  Jeff Ames 21b623b70e Moved pCampBot to OpenSim/Tools 16 years ago