Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 years ago |
Jeff Ames
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c995d60d37
Formatting cleanup.
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16 years ago |
Adam Frisby
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4fa0cbdfbb
* You can haz more spring cleaning.
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16 years ago |
Adam Frisby
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4692e92312
* Assorted spring cleanings.
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16 years ago |
Sean Dague
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3ddbf28cd0
wrap a common exception that we get on shutdown of the script engine to keep
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16 years ago |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Adam Frisby
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415fc22e5e
* Removed a bunch of compiler warnings.
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16 years ago |
Tedd Hansen
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46cfc475aa
ScriptEngine works again (startup-nully-error gone)
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16 years ago |
Tedd Hansen
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f06a6573bb
One more: Async LSL command thread is also shared now.
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16 years ago |
Tedd Hansen
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0fc6b2a429
Bugfixes - Scripting works again
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16 years ago |
Tedd Hansen
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e741dcde6a
Some misplaced code made scripts never start :)
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16 years ago |
Tedd Hansen
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0fb4374c1a
Better timing of MaintenanceThread's tasks (uses less CPU)
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16 years ago |
Tedd Hansen
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42bcd76b36
Bugfixes - wasn't counting threads right++
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16 years ago |
Tedd Hansen
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879a260498
Minor annoying Exception-bug fixed
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16 years ago |
Tedd Hansen
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a43bb10000
Execution threads are now shared between regions too. Default thread count regardless of number of regions is now 3. This will save you around 33 threads for a normal 3x3 region server.
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16 years ago |
Tedd Hansen
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3bb0fe098f
Maintenance thread in charge of loading/unloading of scripts. 1 thread less per region.
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16 years ago |
Tedd Hansen
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9f7366210a
Now last commit will compile too... The features just keep on coming!
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16 years ago |
Tedd Hansen
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a040008cb9
From this commit and a few hours into the future ScriptEngine will be unstable:
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16 years ago |
Tedd Hansen
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f75e418211
Fixes to ScriptEngine thread cleanup on destructor
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16 years ago |
Tedd Hansen
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7102ac7769
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
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16 years ago |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 years ago |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 years ago |
Jeff Ames
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99844ee4c0
Added copyright statements.
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16 years ago |
Tedd Hansen
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785b641272
fixed a timing bug in config re-read. Apparently there is 1000000000 ns in one second...
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17 years ago |
Jeff Ames
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b1a6f4821b
Updated svn properties.
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17 years ago |
Tedd Hansen
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e06ee9fd4b
Added load/unload queue size limit
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17 years ago |
Tedd Hansen
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8ccc12d642
Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
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17 years ago |
Tedd Hansen
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34d21ac94b
Added some error checking to MaintenanceThread, no-crash (just log) loading of script engines, and support to load multiple script engines
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17 years ago |
Tedd Hansen
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d02a90823f
SCRIPTING STILL BROKEN
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17 years ago |