Commit History

Author SHA1 Message Date
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Tedd Hansen 2cd85e15dc Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added new OSSL_BuilIn_Commands class where we can start adding our own modular commands. 16 years ago
  Jeff Ames a8cfbbe963 Minor cleanup. 16 years ago
  Tedd Hansen 169032b4a4 Fixed ScriptEngine config in OpenSim.ini.example that was out of place. 16 years ago
  Tedd Hansen 9a04e0e1c4 We now support LSL state 16 years ago
  Tedd Hansen 82d43db1cc Added data structure to be passed through event execution queue so that events can use llDetect*-commands to find information about event. 17 years ago
  Tedd Hansen bacbade369 Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 years ago
  Sean Dague afea5f2205 remove ^M, as native storage should be UNIX format, and ^M in/out mashing 17 years ago
  Tedd Hansen 489803e6bc Did I forget to add IScript.cs? Yes I did... 17 years ago