Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 年之前 |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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16 年之前 |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 年之前 |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Tedd Hansen
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c62328950a
More exception checks and crash hints
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16 年之前 |
Jeff Ames
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001ce95e4c
Clean up more unnecessary String.Format calls
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16 年之前 |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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16 年之前 |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 年之前 |
lbsa71
|
efd90b56b7
* Optimized usings
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17 年之前 |
Jeff Ames
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fd09b22552
Enabled the sit_ground animation. The sit state is not properly set, but it looks okay, and doesn't seem to break anything. Just move around to stand up.
|
17 年之前 |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 年之前 |
Teravus Ovares
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cdd903c173
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
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17 年之前 |
Teravus Ovares
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cb07ba0d68
* Moves the Meshmerizer to a separate plugin
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17 年之前 |
lbsa71
|
67e12b95ea
* Optimized usings
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17 年之前 |
Adam Frisby
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5dad0ed729
* Return of R2162. /Take that SVN!/
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17 年之前 |
Sean Dague
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6acaabefc3
revert r2162 as it completely clobbered all the work on
|
17 年之前 |
Adam Frisby
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c4707a284f
* Major ass commit.
|
17 年之前 |
dan miller
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2d5f5e2b32
applied Darok"s BulletXPlugin changes 003.patch
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17 年之前 |
Sean Dague
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ffe9c9374a
mass update of urls in source code to new website
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17 年之前 |
dan miller
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00d4d5a21b
once more, without the debug statements (ODE multi-region fixes, various debugging)
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17 年之前 |
MW
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7915adc6c5
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory.
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17 年之前 |
MW
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9a8742e838
Added danx0r's physics patch, although for now have disabled the lines in Scene.cs, as any changes to prims (like size or position changes) are only updated to the physics engine when you restart opensim. Also prims aren't deleted from the physics engine. These shouldn't be hard to fix.
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17 年之前 |
Adam Frisby
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3cbc1e011d
* Reduced a significant number of compiler warnings (back down to 9 for all projects combined, all 'never used' things)
|
17 年之前 |
lbsa71
|
58f4d69833
* working on RegionApplicationBase
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17 年之前 |