Commit History

Author SHA1 Message Date
  Justin Clarke Casey c63369017f * Make inventory operations sync rather than async. This is to alleviate race conditions such as that in mantis #190 17 years ago
  Brian McBee 8a8c89a0f3 Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works. 17 years ago
  MW 678254235a Another addition to Inventory debug output. 17 years ago
  MW edb1c732fa more inventory debugging output added to region server. 17 years ago
  MW 1173a14fbf Added some extra debug console output to Inventory Server and region OGS1 inventory requests. 17 years ago
  Teravus Ovares 79935881aa * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls 17 years ago
  Teravus Ovares 9abe4b2ebf * Start listening for client connections immediately after a region initializes during initial instance startup. (as opposed to waiting for 'all of the regions' to initialize first) 17 years ago
  MW ac77c32453 Attempt to fix mantis issue #82, taking prims into inventory and then rezzing them in another region. 17 years ago
  MW 80609c2b15 Some refactoring , mainly on Inventory code. 17 years ago
  MW 5df851761a Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people? 17 years ago
  lbsa71 4fad66f855 * Diuerse beavtificatems 17 years ago
  Tleiades Hax 6a8d8f54e8 Step one on the long march towards grid based inventory. Introduction of an InevntoryServer 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 years ago
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 years ago
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 years ago
  Sean Dague c3d8f1f425 getting all our line endings consistant again 17 years ago
  lbsa71 5a65521203 == The "right name and place" commit == 17 years ago
  lbsa71 863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. 17 years ago
  lbsa71 8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades! 17 years ago
  lbsa71 3ac43d0120 * Removed some more fields from CommunicationsLocal 17 years ago
  lbsa71 00ddeebf57 * So, ok, maybe a bit harsh to explode on grid inventory calls. 17 years ago
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality 17 years ago
  Sean Dague b8d9737a47 fixing me some line endings 17 years ago
  MW 531f64a53b Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on). 17 years ago
  MW 181a90967e Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) 17 years ago
  MW ff08d4d016 More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] 17 years ago