Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 years ago |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 years ago |
Justin Clarke Casey
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d53dd8a7cc
* Minor change on region grid asset client to change two store log messages to one
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Justin Clarke Casey
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956f7cb4f9
* Very minor error message change in GridAssetClient
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16 years ago |
Justin Clarke Casey
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fed46ba6a7
* Winnow the debug and info messages associated with stat fetching
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16 years ago |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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16 years ago |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 years ago |
MW
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755ad9e3e0
First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
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16 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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17 years ago |
lbsa71
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87e2a694e2
* AssetServerBase: _ProcessRequest is now called GetAsset
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17 years ago |
Justin Clarke Casey
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45567b71b8
Refactor asset request processing for consistent status information on whether an asset was actually found or not
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17 years ago |
lbsa71
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0a4a5bbcef
* ARequest changed name to AssetRequest and moved to own file.
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17 years ago |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 years ago |
MW
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19fe9a0208
Do I really have to write a log entry, can't I just hide this commit somewhere so its added but doesn't show up anywhere. As I can't believe I would make such a stupid mistake and not notice.
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17 years ago |
MW
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91c2c3c096
testing different rest post method/class for Grid asset client. (possible that I haven't set the post url correctly)
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17 years ago |
Sean Dague
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21e47f8ef0
debug tracing for asset server hangs
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17 years ago |
MW
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88f04731ca
Test on the grid asset problem, don't update to this version unless you just want to test to see if this fixes anything (but it could just as well break grid assets even more).
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17 years ago |
Tleiades Hax
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5fb956f75a
Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server
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17 years ago |
lbsa71
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67e12b95ea
* Optimized usings
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17 years ago |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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17 years ago |
Jeff Ames
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7c6ef95f2f
normalized line endings
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17 years ago |
Tleiades Hax
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5e7dba7268
Very early first implementation of grid based assets.
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17 years ago |