UbitUmarov
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d838a7e5c7
missing file
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4 years ago |
UbitUmarov
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9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
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5 years ago |
Melanie
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0fd17c08ae
Massive console refactor. Greatly simplify interface.
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5 years ago |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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10 years ago |
Dan Lake
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2ebb421331
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
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12 years ago |
Justin Clark-Casey (justincc)
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c201b54b85
Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request
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12 years ago |
Justin Clark-Casey (justincc)
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0634c38505
Separate out rebake request code from cache validation code AvatarFactoryModule.
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12 years ago |
Justin Clark-Casey (justincc)
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0b91ec8dd2
Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
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12 years ago |
Dan Lake
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eac29396d9
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit.
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13 years ago |
Dan Lake
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da794f34a5
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID.
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13 years ago |